Search found 341 matches
- Sat Apr 04, 2015 2:48 pm
- Forum: Gameplay
- Topic: Dedicated Mumble Server for Alleg
- Replies: 45
- Views: 32451
Hey guys. I just came across an Android version of Mumble. It is called Plumble. Haven´t actually tested the audio (the alleg channel was empty :mad: ), but been fooling around with it, and it seems quite good. If it works, I guess it could solve the proplem of lousy microphones. :lol: I downloaded ...
- Fri Oct 25, 2013 7:12 pm
- Forum: Off-topic
- Topic: world war z
- Replies: 36
- Views: 1530
- Tue Oct 22, 2013 5:47 pm
- Forum: Off-topic
- Topic: world war z
- Replies: 36
- Views: 1530
- Tue Oct 22, 2013 2:55 pm
- Forum: Off-topic
- Topic: world war z
- Replies: 36
- Views: 1530
- Tue Oct 22, 2013 2:43 pm
- Forum: Helpline
- Topic: Can't log in because account is linked to someone else's
- Replies: 7
- Views: 3444
Account linking information can be found in the wiki (info is outdated, but basic principles still apply with new security system): http://www.freeallegiance.org/FAW/index.ph...nking_callsigns QUOTE (HSharp @ Oct 21 2013, 05:54 PM) If you want to play at the same time at the same location (IP addres...
- Mon Oct 21, 2013 1:50 pm
- Forum: News
- Topic: Yellow vs Blue Round 4!
- Replies: 13
- Views: 4866
YEBU game was fun, quite balanced. On the minus side, a lot of time was wasted with a full redraft. I admit it was necessary, as teams had become unbalanced, and had different number of players. But this will be a problem that will repeat itself, due to the variable attendance of players. So a more ...
- Fri Sep 13, 2013 5:04 am
- Forum: Off-topic
- Topic: Robocop remake
- Replies: 1
- Views: 174
- Fri Sep 06, 2013 1:48 pm
- Forum: Code Bugs & Suggestions
- Topic: Asteroid hitbox does not disappear after building base
- Replies: 9
- Views: 875
QUOTE (Weedman @ Feb 11 2013, 10:48 AM) allied teams needs fixing it's really a disappointment when you take a bomber and a @#(!pile of nans into a sector, half of which are from your ally team, meet heavy resistance, and your bomber can't even dent the base because there is a $#@!ing asteroid over...
- Fri Sep 06, 2013 1:27 pm
- Forum: Code Bugs & Suggestions
- Topic: Asteroid hitbox does not disappear after building base
- Replies: 9
- Views: 875
Wasn´t there a similar problem in a 2v2 event that was held some months ago?
EDIT:
This: http://www.freeallegiance.org/forums/index...showtopic=68171
EDIT:
This: http://www.freeallegiance.org/forums/index...showtopic=68171