Oh, but on their forum they said it was on the auto update...FreeBeer wrote:QUOTE (FreeBeer @ Aug 10 2009, 07:28 AM) You have to have the same version as the one on the server. It's not on autoupdate, AFAIK, so you'll have to download the core directly yourself and put it in your /artwork folder.
Search found 22 matches
- Mon Aug 10, 2009 11:37 am
- Forum: Helpline
- Topic: Unable to play BSG core
- Replies: 3
- Views: 917
- Mon Aug 10, 2009 1:37 am
- Forum: Helpline
- Topic: Unable to play BSG core
- Replies: 3
- Views: 917
- Sun Aug 09, 2009 2:42 am
- Forum: Code Bugs & Suggestions
- Topic: Player controlled miners?
- Replies: 20
- Views: 859
- Sun Aug 09, 2009 2:33 am
- Forum: Code Bugs & Suggestions
- Topic: Player controlled miners?
- Replies: 20
- Views: 859
I got the idea when I saw somebody who's name was miner something, it got me thinking, I'm a lot smarter then the miner ai, so why can't I produce huge income for my team? Now I'm not a programmer or anything, so I don't know how hard it would be to do this. But one idea that I did have was a Miner ...
- Sun Aug 09, 2009 1:04 am
- Forum: Community Core
- Topic: Can we bring Phoenix into the CC?
- Replies: 1
- Views: 200
- Sat Aug 08, 2009 7:55 pm
- Forum: FAZ Development (Beta)
- Topic: Weird graphics glitch.
- Replies: 3
- Views: 196
- Sat Aug 08, 2009 5:34 pm
- Forum: FAZ Development (Beta)
- Topic: Weird graphics glitch.
- Replies: 3
- Views: 196
Yea, I was in a Bios Fighter, and I had just switched windows (to check the change log of the beta), then I came back and launched, then that was what I saw, the weird thing is, I went back into the base and came out in a scout, and it was gone, I tried to recreate it, by leaving as a fighter again ...
- Sat Aug 08, 2009 5:09 pm
- Forum: FAZ Development (Beta)
- Topic: Unable to Launch
- Replies: 13
- Views: 489
Yay, It works nowImago wrote:QUOTE (Imago @ Aug 8 2009, 01:02 PM) http://www.freeallegiance.org/FAW/index.php/Testing_FAZ_Beta
both problems solved by following the directions linked above.
I installed the Visual C++ libraries, and then it worked