Search found 182 matches
- Mon Apr 04, 2011 7:00 am
- Forum: Other Cores
- Topic: Trifaction Core (3FC)
- Replies: 41
- Views: 36756
- Wed Mar 30, 2011 10:20 pm
- Forum: Other Cores
- Topic: Trifaction Core (3FC)
- Replies: 41
- Views: 36756
Oh yeah, since yesterday, some changes in station hull/shields are in effect.
First of all, as I have probably stated before, I have entirely scrapped the idea of different armor classes for different bases, and all of them have just "major base hull" and "major base shield", and they toughness is ...
First of all, as I have probably stated before, I have entirely scrapped the idea of different armor classes for different bases, and all of them have just "major base hull" and "major base shield", and they toughness is ...
- Tue Mar 29, 2011 11:19 pm
- Forum: Other Cores
- Topic: Trifaction Core (3FC)
- Replies: 41
- Views: 36756
- Fri Mar 25, 2011 1:13 pm
- Forum: Community Core
- Topic: Res0
- Replies: 27
- Views: 2649
- Tue Mar 22, 2011 5:30 pm
- Forum: General
- Topic: ~ AFS supports NEW TOWERS ~
- Replies: 26
- Views: 8977
- Sun Mar 20, 2011 9:03 pm
- Forum: General
- Topic: Squad Game Day 100+ players!
- Replies: 170
- Views: 422252
On a bit more serious and not at all trolling or mean note:
If anyone asked me to fly on a 50v50 game, I would most likely say no. So far, I have been most comfortable in games around 10v10 and I would say that 15v15 is my limit (PUG-wise speaking). Anymore, and then there is just too much going on ...
If anyone asked me to fly on a 50v50 game, I would most likely say no. So far, I have been most comfortable in games around 10v10 and I would say that 15v15 is my limit (PUG-wise speaking). Anymore, and then there is just too much going on ...
- Sun Mar 20, 2011 10:47 am
- Forum: General
- Topic: The meaning of Aleph
- Replies: 61
- Views: 22534
- Sat Mar 19, 2011 7:47 am
- Forum: General
- Topic: LOLOL GIGA LOLOL
- Replies: 20
- Views: 6383
- Sat Mar 19, 2011 7:43 am
- Forum: Code Bugs & Suggestions
- Topic: Negative PresDefs
- Replies: 0
- Views: 506
So the idea would be about implementing conditions that would be able to disable something when fulfilled, enabling new set of options for core development.
The main way to use this would be to make "irreversible choice" devels - for example, you would be able to choose if you want your miners be ...
The main way to use this would be to make "irreversible choice" devels - for example, you would be able to choose if you want your miners be ...
- Fri Mar 18, 2011 6:22 pm
- Forum: General
- Topic: LOLOL GIGA LOLOL
- Replies: 20
- Views: 6383