Grow up.
There was me coming back to answer the questions you originally asked. About vsync specifically, no, it doesn't decouple the physics. It makes it a sync point locking the frame rate of the game to the monitors vsync signal. From what I remember this is a single threaded game. Can't ...
Search found 45 matches
- Tue Sep 20, 2016 10:31 pm
- Forum: General
- Topic: Allegiance's reorganization
- Replies: 104
- Views: 48939
- Mon Sep 05, 2016 11:27 pm
- Forum: General
- Topic: Allegiance's reorganization
- Replies: 104
- Views: 48939
Interesting read, can't say I agree with all of it.
The physics was not decoupled from the renderer. The change updated the renderer to D3D9, as well as some changes made by Imago which I don't think were related either. Incidentally, the reason for keeping both dx7 and dx9 builds side-by-side was ...
The physics was not decoupled from the renderer. The change updated the renderer to D3D9, as well as some changes made by Imago which I don't think were related either. Incidentally, the reason for keeping both dx7 and dx9 builds side-by-side was ...
- Wed Mar 12, 2014 8:42 pm
- Forum: Misc. Development
- Topic: Free Allegiance!
- Replies: 53
- Views: 50277
- Wed Mar 12, 2014 10:10 am
- Forum: Misc. Development
- Topic: Free Allegiance!
- Replies: 53
- Views: 50277
- Mon May 02, 2011 11:56 am
- Forum: Off-topic
- Topic: Hey Britts
- Replies: 40
- Views: 2227
- Thu Jan 14, 2010 8:43 am
- Forum: FAZ Development (Beta)
- Topic: Resolution
- Replies: 8
- Views: 522
- Mon Dec 28, 2009 1:08 pm
- Forum: FAZ Development (Beta)
- Topic: Texture Colors and Crash
- Replies: 25
- Views: 1803
- Fri Dec 04, 2009 8:20 pm
- Forum: Wiki Discussions
- Topic: Wiki: Microsoft Source Art
- Replies: 11
- Views: 753
- Sun Nov 16, 2008 7:54 pm
- Forum: FAZ Development (Beta)
- Topic: FAZ Beta R5 Known Issues
- Replies: 141
- Views: 8826
- Tue Oct 28, 2008 8:02 pm
- Forum: FAZ Development (Beta)
- Topic: FAZ Beta R5 Known Issues
- Replies: 141
- Views: 8826