Search found 18 matches

by Elonion
Tue Jul 31, 2007 5:08 pm
Forum: Gameplay
Topic: An example of voobness
Replies: 35
Views: 9026

I don´t understand why the minimap shows the ships and stations in the enemy sup sector when you are in another sector.
by Elonion
Tue Jul 17, 2007 6:25 pm
Forum: Dark Nebulae
Topic: Miner Signatures
Replies: 24
Views: 2128

QUOTE (madpeople @ Jul 4 2007, 09:47 PM) or just cut miner sig by the shield sig increase since they always mount shields? That would be the best solution.
Then someone starts a thread about miners being to hard to find. So we increase their sig and get back to where we are now.
What sig do you ...
by Elonion
Mon Jul 09, 2007 11:47 am
Forum: Gameplay
Topic: What, just maybe, made you think you MIGHT be competent?
Replies: 59
Views: 8111

Saving a miner with a basic scout by nanning it and killing the two ints that was attacking it (using prox mines).

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1) SF research complete. Get SF and go to nearest enemy sector.
2) Find miner. Find bomber heading for tac.
3) Kill miner. Bomber camps.
4) Suicide on bomber. Bomber goes through ...
by Elonion
Mon Jun 25, 2007 2:06 pm
Forum: Gameplay
Topic: What's the biggest screwup you've made?
Replies: 93
Views: 28022

Placing a sanctuary instead of a prox mine in front of enemy bomb run

Rushing to kill a con and not seeing that we were camping at the aleph with a minefield and a tower drone, waiting for the con to come through
by Elonion
Thu May 24, 2007 8:47 pm
Forum: Gameplay
Topic: Sycrus' How To Have Fun In An Eject Pod
Replies: 42
Views: 7191

12. Kill enemy cons and miners by ramming them.
13. Kill the ship that killed you by ramming it, so that pilot ends up in a pod instead of you.
14. Pretend that you are going to a friendly stealth craft and try to get an enemy fig to follow you.
by Elonion
Fri Mar 16, 2007 7:30 pm
Forum: Gameplay
Topic: Dropping Countermeasures
Replies: 21
Views: 4600

QUOTE (Sushi @ Mar 12 2007, 07:44 AM) 1. What's the correct timing for dropping countermeasures? Is it early (right after launch) or late (right before they hit?) If you drop chaff late more missiles may be affected. If you drop early you know if you have to dodge and maybe you will get a chance to ...
by Elonion
Thu Feb 01, 2007 6:17 pm
Forum: Gameplay
Topic: Miners
Replies: 33
Views: 6502

Trying to kill a miner in a probe scout means some risk of losing nan2 and other tech picked up earlier.
by Elonion
Fri Jan 12, 2007 4:55 pm
Forum: Gameplay
Topic: Ode to the TF Adv SF
Replies: 15
Views: 3143

TF SBs had dual AB guns? Cool.
by Elonion
Fri Jan 12, 2007 4:43 pm
Forum: Gameplay
Topic: Ode to the TF Adv SF
Replies: 15
Views: 3143

Dual Sniper 2 on SBs can kill scouts too.
by Elonion
Sun Dec 24, 2006 12:22 pm
Forum: Gameplay
Topic: Cash from PKs
Replies: 14
Views: 3035

This article says we get cash from killing pods.
I asked about it some time ago. The answer then was no.