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- ...adet II{{-}}<b>Week Four Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 4|action=edit}} Edit] *[[Cadet II/Stealth fighter|Stealth fighter]]835 bytes (116 words) - 00:57, 30 August 2017
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- ...adet II{{-}}<b>Week Four Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 4|action=edit}} Edit] *[[Cadet II/Stealth fighter|Stealth fighter]]835 bytes (116 words) - 00:57, 30 August 2017
- {{:Cadet II/Week 1}} {{:Cadet II/Week 2}}185 bytes (24 words) - 10:55, 20 July 2010
- ...er"|Cadet II{{-}}<b>Week Five Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 5|action=edit}} Edit] *[[Cadet II/Bomber|Bomber]]716 bytes (99 words) - 00:57, 30 August 2017
- ...ter"|Cadet II{{-}}<b>Week Six Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 6|action=edit}} Edit] *[[Cadet II/Gunship|Gunship]]741 bytes (103 words) - 01:56, 30 August 2017
- ...r"|Cadet II{{-}}<b>Week Three Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 3|action=edit}} Edit] *[[Cadet II/Fighter|The fighter]]741 bytes (100 words) - 00:57, 30 August 2017
- ...ter"|Cadet II{{-}}<b>Week Two Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 2|action=edit}} Edit] *[[Cadet II/Miner o|Miner offence]]810 bytes (116 words) - 00:56, 30 August 2017
- ...ter"|Cadet II{{-}}<b>Week One Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 1|action=edit}} Edit] *[[Cadet II/Code of Conduct|Code of Conduct]]954 bytes (132 words) - 00:56, 30 August 2017
- ...ter"|Cadet II{{-}}<b>Week One Index</b>{{-}}[{{SERVER}}{{localurl:Cadet II/Week 1|action=edit}} Edit] *[[Cadet II/Code of Conduct|Code of Conduct]]3 KB (425 words) - 01:47, 30 August 2017
- {{:Cadet I/Week 3}} {{Nav|Cores|Cadet II Signup}}4 KB (679 words) - 13:13, 4 August 2010
- |reqs=Must have graduated Cadet II, be a known Vet or show great potential. Good attitude and willingness to a ...all of the later version of MechWarrior as well. It was during MechWarrior 4 that we tested our abilities in the BattleZone League. We fought against ma6 KB (1,033 words) - 17:11, 19 April 2012
- {{:Cadet II/Week 2}} So to put that another way, minefields activate after 4 seconds (something all vets know from experience), but the time that a mine3 KB (414 words) - 00:23, 13 June 2010
- {{:Cadet II/Week 2}} ...hat's true but I stick with 5 because it's easier to multiply by 5 than by 4. You see, whomever you are trying to drop in front of, you want to multiply5 KB (994 words) - 20:26, 11 March 2011
- {{:Cadet II/Week 1}} {{Refresher|[[Cadet I/Miner defense|Cadet I lesson on miner defence]]}}9 KB (1,611 words) - 18:09, 8 March 2011
- {{:Cadet II/Week 4}}3 KB (619 words) - 17:44, 30 January 2011
- {{:Cadet PRS Week 2}} {{Refresher|[[Cadet I/Miner defense|Cadet I lesson on miner defence]]}}9 KB (1,611 words) - 17:58, 18 February 2014
- {{:Cadet II/Week 4}} Take a team of 3-4 sfs and set up 200-300m inside of your missile range. Once everyone is in p5 KB (970 words) - 22:47, 27 January 2011
- <noinclude>{{:Cadet I/Week 1}} |width=50%| <font size="4">Ship name</font>13 KB (1,744 words) - 06:01, 26 January 2012
- <noinclude>{{:Cadet I/Week 3}} {{Nav|Ships|Nanning II}}</noinclude>9 KB (1,727 words) - 04:13, 9 October 2010
- {{:Cadet II/Week 4}} # Check the minimap for an enemy miner icon. If you find one, proceed to 4.7 KB (1,199 words) - 15:06, 17 September 2013
- {{:Cadet II/Week 4}} ...ld be in nans. Figs should carry quickfires if possible, ints should carry 4 racks of fuel instead of 3, and I'll explain why in a bit.8 KB (1,469 words) - 05:52, 27 May 2010