Posted: Tue May 17, 2011 11:08 am
Some possibly good ideas but it doesn't really change anything if they don't happen.
Space battles since 2000
https://www.freeallegiance.org/forums/
1 person to change the lightbulb, 30 people to stand around waiting for that person to volunteer, and 5 especially strong men who will immediately rush outside to try to rotate the house in the opposite direction.MrChaos wrote:QUOTE (MrChaos @ May 17 2011, 06:17 AM) How many Allegiance players does it take to screw in a light bulb?
You forgot the couple of dozen who will continually second-guess and berate the person changing the bulb.Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ May 17 2011, 08:23 AM) 1 person to change the lightbulb, 30 people to stand around waiting for that person to volunteer, and 5 especially strong men who will immediately rush outside to try to rotate the house in the opposite direction.
Honestly, remove all the pieces of code involving Training Missions in them, because that's some of the worst training missions ever made. And that's not anything I'm saying out of spite, they're just outdated and plain bad.notjarvis wrote:QUOTE (notjarvis @ May 17 2011, 11:08 AM) It's a fair point, but not quite as simple as some people make out.
Its a small task to do as I've pointed out several times and can be done. Just needs someone to step up and organise the elements.
The Training missions which are many peoples first introduction to the game are hard coded to the current keymap, so changing the default would also involve code edits, and I think voice recording edits. Which are small, but necessary amounts of work for whoever wants to do it.
That's not realistic! It should be 4000K with a continuous spectrum!lexaal wrote:QUOTE (lexaal @ May 17 2011, 08:50 PM) Also do not forget 3 persons who are actually blind and will never see the light again. They will tell you exactly what it should have, ivory white or bright yellow white or #FFFFFF. Also they will make sure that less than 25% of the whiteness is AoE-White.