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Posted: Tue May 17, 2011 11:08 am
by fuzz_windows
Some possibly good ideas but it doesn't really change anything if they don't happen.

Posted: Tue May 17, 2011 12:23 pm
by Clay_Pigeon
MrChaos wrote:QUOTE (MrChaos @ May 17 2011, 06:17 AM) How many Allegiance players does it take to screw in a light bulb?
1 person to change the lightbulb, 30 people to stand around waiting for that person to volunteer, and 5 especially strong men who will immediately rush outside to try to rotate the house in the opposite direction.

Posted: Tue May 17, 2011 1:20 pm
by Icky
Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ May 17 2011, 08:23 AM) 1 person to change the lightbulb, 30 people to stand around waiting for that person to volunteer, and 5 especially strong men who will immediately rush outside to try to rotate the house in the opposite direction.
You forgot the couple of dozen who will continually second-guess and berate the person changing the bulb.

Posted: Tue May 17, 2011 2:25 pm
by Raveen
And the 5 or 6 who lagh at the guy bothering to change the light because he's far too much of a noob to change lightbulbs.

Posted: Tue May 17, 2011 2:45 pm
by DrBeginner
And it takes that one light bulb person to start a fight with everyone just by throwing such light bulb at the crowd.

Posted: Tue May 17, 2011 3:14 pm
by Sealer
notjarvis wrote:QUOTE (notjarvis @ May 17 2011, 11:08 AM) It's a fair point, but not quite as simple as some people make out.

Its a small task to do as I've pointed out several times and can be done. Just needs someone to step up and organise the elements.

The Training missions which are many peoples first introduction to the game are hard coded to the current keymap, so changing the default would also involve code edits, and I think voice recording edits. Which are small, but necessary amounts of work for whoever wants to do it.
Honestly, remove all the pieces of code involving Training Missions in them, because that's some of the worst training missions ever made. And that's not anything I'm saying out of spite, they're just outdated and plain bad.

Posted: Tue May 17, 2011 6:50 pm
by lexaal
Also do not forget 3 persons who are actually blind and will never see the light again. They will tell you exactly what it should have, ivory white or bright yellow white or #FFFFFF. Also they will make sure that less than 25% of the whiteness is AoE-White.

Posted: Tue May 17, 2011 10:48 pm
by Archangelus
You forgot to mention the clueless ppl that will aimlessly run around the at random directions.

Posted: Tue May 17, 2011 10:56 pm
by Dome
I get the sense you guys really miss Imago

Posted: Tue May 17, 2011 11:33 pm
by SpaceJunk
lexaal wrote:QUOTE (lexaal @ May 17 2011, 08:50 PM) Also do not forget 3 persons who are actually blind and will never see the light again. They will tell you exactly what it should have, ivory white or bright yellow white or #FFFFFF. Also they will make sure that less than 25% of the whiteness is AoE-White.
That's not realistic! It should be 4000K with a continuous spectrum!