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Posted: Thu Mar 26, 2009 2:55 pm
by cashto
Rhow wrote:QUOTE (Rhow @ Mar 25 2009, 11:46 PM) If the team won't draw then I might as well do what I can to try to salvage the game.
LOL. So it's not about forcing @#(!ty games to completion at all, just the +1 in the comm loss column.
If the opposing comm intentionally bails on his team I have no qualms about refusing draws. Not saying you did this or that it even looked that way, I wasn't there, but I am saying that not all comm drops = #draw.
[
edit: perhaps I misread because the post wasn't clear, but your own team refused to draw? That's not honor, that's plain old stupidity.]
Posted: Thu Mar 26, 2009 3:11 pm
by rhow
cashto wrote:QUOTE (cashto @ Mar 26 2009, 07:55 AM) [edit: perhaps I misread because the post wasn't clear, but your own team refused to draw? That's not honor, that's plain old stupidity.]
Other team refused to draw, of course.
Posted: Thu Mar 26, 2009 3:18 pm
by rhow
Why does the game include a #draw function and a #resign function?
Resign is for games a team can't win because they suck completely on their own. IE, game launches fairly, everyone stays connected, and all the team's opening cons were lost.
Draw is for games that have been compromised due to outside factors, ie a SG that drew most of the players from one team, a commander who drops comm and can't get back in for 10 minutes in the early game as a faction that must expand-or-die, or when a noob accidentally gets comm and boots his whole team trying to pass leader.
For those of you who say its about dodging the comm/game loss, I can turn it around and say the other team as against it because they want that comm/game win. Last time I was in this situation, I was comm vs some ACS guy. I lost 3/4ths of my team to a SG while he only lost a few people. For the longest time he refused to draw, actually saying he needed a comm win since he hasn't had any yet.
Posted: Thu Mar 26, 2009 3:55 pm
by Sealer
So you're whining because you dropped, and the other team didn't draw in a PUG?
Where is the awesomesauce of XT?
Posted: Thu Mar 26, 2009 4:01 pm
by djrbk
Rhow wrote:QUOTE (Rhow @ Mar 26 2009, 11:18 AM) Last time I was in this situation, I was comm vs some ACS guy. I lost 3/4ths of my team to a SG while he only lost a few people.
Maybe you wouldn't have been in that mess if you hadn't stacked so hard!

Posted: Thu Mar 26, 2009 4:03 pm
by HSharp
djrbk wrote:QUOTE (djrbk @ Mar 26 2009, 04:01 PM) Maybe you wouldn't have been in that mess if you hadn't stacked so hard!
Oh Snap!
Posted: Thu Mar 26, 2009 4:23 pm
by TeeJ
Posted: Thu Mar 26, 2009 7:08 pm
by CronoDroid
Maybe you should've had someone on the team who could command!
Posted: Thu Mar 26, 2009 9:13 pm
by Vortrog
1. Sucks for dropping
2. Only Comm if you can take losing (ie go in expecting to lose and you will never be dissappointed)
3. Posting a draw creates blood lust in the opposition :insert ogre "roar" here"
4. Resign to thwart the stomping and start a new game
After all this time you really think a post like this will change people's late night habits?

Posted: Thu Mar 26, 2009 9:32 pm
by ryjamsan
So your gone 10 minuites and NOTHING gets done? I would think you should have had 50k in the bank if you had 4 miners? You state you had no tech, but you should have had $$$$$$. You also say that John started to bomb? Can your team not camp and prox? You had no patties?
Spidey could have returned and pulled it out im sure
