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Posted: Fri Aug 03, 2007 7:13 am
by jaybird39
The only way that I can see to make a multilingual game, is to have the recordings for the VCs verbally translated, and recorded. then making them available as replacement sound files to the currently used ones.
Posted: Fri Aug 03, 2007 10:31 am
by Sgt.Pepper
The other problem with going multi-lingual is choosing which languages to integrate.
I demand... a breton translation!! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
And unless I'm mistaken, it's Microsoft Games who created Allegiance, the same who made the Close Combat series. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
Posted: Fri Aug 03, 2007 11:42 am
by madpeople
Microsoft research made alleg. MSR is cool /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
grimm is right though.
though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...
so maybe changing chat to unicode to allow for more people to talk in their own language.
obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc
Posted: Fri Aug 03, 2007 5:03 pm
by badpazzword
A throurough translation would require changing the ASGS source. Sic stantibus rebus, this won't happen.
Posted: Fri Aug 03, 2007 5:51 pm
by fuzzylunkin1
madpeople wrote:QUOTE (madpeople @ Aug 3 2007, 06:42 AM) Microsoft research made alleg. MSR is cool /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
MS still sucks /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
grimm is right though.
though whether we would get more say Japanese players if they could chat in their own fancy unicode symbols...
so maybe changing chat to unicode to allow for more people to talk in their own language.
obviously we may end up with chinese speaking servers and english speaking servers... it wouldn't matter too much could do teams based on language "english speaking team" "japanese speaking team" "russian speaking team" etc
Something like alleg wars . . . world war online? `gu