Posted: Wed Feb 21, 2018 11:58 am
How about we make interceptors take fuel to navigate a warp safely?
This would be a relatively easy thing to code and I believe it would go a long way to solve the balancing issues between fighters and interceptors and make them more unique. Interceptors would have a harder time to attack anything far from their own sectors. That would make them be used as intended - a local, fast response, defensive craft.
The specifics of how it would be done can be tweaked, but I'd do it like this:
If an int has a full fuel bar and enters a warp, it gets depleted entirely and the int reloads fuel on the other side.
If the fuel bar is not full, the int takes 20% - 60% damage and has a chance to blow up, if it has almost no fuel (or is already too damaged).
Of course this would be a major gameplay change. The usual early-game tactic, of making an int-swarm and move it all over the map, won't be nearly as effective. What do you think?
(It would make perfect sense lore-wise. The interceptor is not fast and agile enough on its own to navigate the worm-hole safely. So it has to burn fuel, just like outside, to survive the turbulences/stuff)
This would be a relatively easy thing to code and I believe it would go a long way to solve the balancing issues between fighters and interceptors and make them more unique. Interceptors would have a harder time to attack anything far from their own sectors. That would make them be used as intended - a local, fast response, defensive craft.
The specifics of how it would be done can be tweaked, but I'd do it like this:
If an int has a full fuel bar and enters a warp, it gets depleted entirely and the int reloads fuel on the other side.
If the fuel bar is not full, the int takes 20% - 60% damage and has a chance to blow up, if it has almost no fuel (or is already too damaged).
Of course this would be a major gameplay change. The usual early-game tactic, of making an int-swarm and move it all over the map, won't be nearly as effective. What do you think?
(It would make perfect sense lore-wise. The interceptor is not fast and agile enough on its own to navigate the worm-hole safely. So it has to burn fuel, just like outside, to survive the turbulences/stuff)