Please don't. Ints are a brute force solution to a small/ mid game. It's your code, @#(!, why not make prox mines explode unused fuel in the cargo bay?
P.S. Thanks for all the other coding you've done.
Interceptor aleph nerf
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miner changes are getting fixedTerran wrote:QUOTE (Terran @ Feb 23 2018, 09:28 PM) no.
also, please revert miner AI
and scout default cargo
and stop touching gameplay changes and focus on bugs...
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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While I am ok with nerfing ints a bit, I dont think making them using fuel to cross alephs is the best option. this would limit them too much. Maybe some tweaking with DM damage?
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
o right. now swap the probe with a prox and it will be perfectoRadulfr wrote:QUOTE (Radulfr @ Feb 23 2018, 05:27 PM) Done a week ago, even before you first complained. (So technically you would have had to let me turret )
I'm just waiting for BT to put it on the servers ...
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]