Reticule changing in steam installation

User-to-user help and troubleshooting.
Post Reply
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

Hey all,

I can't figure out how to change my reticule in game anymore. Used to work by just changing centerin and centerout in the Artwork folder or enabling a certain style in CortUI, but now I've changed both of the center files out and nothing changed. When I use the built in Style Change in Alleg that also doesn't change the reticule (it stays stock while gauges etc. change)

What am I doing wrong here?
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

Okay I got it to change using a different set of .mdl centerinbmp and centeroutbmp. Now how do I get it to accept a png, I know it used to work and have no idea how to do it now.
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
Bunnywabbit
Posts: 965
Joined: Sun May 15, 2005 7:00 am
Location: Amsterdam, the Netherlands

Post by Bunnywabbit »

Create a text file and call it centeroutbmp.mdl
In it:

CODEuse "model"

centeroutbmp = ImportImageFromFile("paththo/your.png");

Typed on my phone so your mileage may vary.

Check out wiki FAW/index.php/Modifying_the_User_Interface

For more details.

Note that I edited this a few times.
Last edited by Bunnywabbit on Sun Oct 08, 2017 11:39 am, edited 1 time in total.
ImageImage current version r158 new beta as of jan 23 2012
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

Thanks Bunny! I'm still in love with GlassHUD btw.
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
BlackBagel
Posts: 281
Joined: Mon Jan 30, 2012 8:58 pm

Post by BlackBagel »

I tried the redirect to a png and just got crash on startup. Anybody successfully change the reticule?

Also if I try to replace the centeroutbmp.mdl with a different version, Steam notices and helpfully re-downloads the whole game.
Last edited by BlackBagel on Sat Oct 14, 2017 3:20 am, edited 1 time in total.
§
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

Yep I figured it out, the correct format is:

CODE
use "model";

centeroutbmp = ImportImageFromFile("your/file/directory/yourfilename.png", true);
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
BlackBagel
Posts: 281
Joined: Mon Jan 30, 2012 8:58 pm

Post by BlackBagel »

Audacious wrote:QUOTE (Audacious @ Oct 14 2017, 12:01 AM) Yep I figured it out, the correct format is:

CODE
use "model";

centeroutbmp = ImportImageFromFile("your/file/directory/yourfilename.png", true);
IT'S ALIVE

Thank you
§
Bunnywabbit
Posts: 965
Joined: Sun May 15, 2005 7:00 am
Location: Amsterdam, the Netherlands

Post by Bunnywabbit »

Ah yes. The semicolon. The bane of my existence.

also thanks for the glasshud-props :)
ImageImage current version r158 new beta as of jan 23 2012
BlackBagel
Posts: 281
Joined: Mon Jan 30, 2012 8:58 pm

Post by BlackBagel »

I am also a huge fan of glassHUD! 1000% improvement in gameplay
§
Post Reply