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Posted: Wed Mar 08, 2017 11:00 am
by Vortrog
This is a tiny issue, but annoying if its a tight game.

Once a Drac Enh constructor goes into a rock and the 'super shield' build sphere goes up, fighters and scouts can still rip in until after the build sphere is gone.

In smaller games this means the new base is an indestructable Teleport until the build sphere is gone.

Can this be fixed or will it remain an unintended exploit?

Posted: Wed Mar 08, 2017 11:46 am
by MagisterXF94
Send p1 a pm

Posted: Thu Mar 09, 2017 7:00 am
by zombywoof
Vortrog wrote:QUOTE (Vortrog @ Mar 8 2017, 03:00 AM) This is a tiny issue, but annoying if its a tight game.

Once a Drac Enh constructor goes into a rock and the 'super shield' build sphere goes up, fighters and scouts can still rip in until after the build sphere is gone.

In smaller games this means the new base is an indestructable Teleport until the build sphere is gone.

Can this be fixed or will it remain an unintended exploit?
First things first: there's no real "super shield." AFAIK which is pretty much everything the asteroid itself is vulnurable to fire while the build sphere is going, and that damage carries over to the base. So you know, seismic that @#(!.

More importantly; however, I don't really see this as... an exploit. You can rip in scouts. I'm sure P32 and his crew can find some way to cheese ripping in a bunch of scouts into a pile of ints, but it feels so super low impact that I probably won't look at it. Drac's pretty damn strong, but on the list of things that make Draconium strong this one rates down between "I can't ever figure out where the $#@! the red door on their sup is" and "their ints and figs have the Alaskan flag on their bellies."

For the sake of completeness: when you rip in, are you free to fly around or are you stuck in the build sphere?

Posted: Thu Mar 09, 2017 3:06 pm
by ryujin
I'm pretty sure i ripped a fig in right as the con went into the rock. I was free of the sphere and free to pod him.

Posted: Thu Mar 09, 2017 8:48 pm
by Vortrog
Thanks Ryu for the clarification.

From my first person point of view, Im sitting in a Heavy bomber wit ab1 flying at a Drac Exp build sphere at 2k. I have time to wait for it to finish building as in my mind, nothing can rip in as it is no longer a constructor, and even when it finishes I am in range and it is going to take time for Ryu to launch, orientate and put enough damage on me before I get my 4 Ab1 away.

Instead, a fighter pops up out of the build spehere....but no base....and while it finishes of constructing, I lose all my shield and 75% hull before I can do any damage. I am dead before my 3rd effective AB1 is loaded and wondering wtf a ship can rip to a build spehere yet I can damage either the con inside OR the base it will become.

anyway, I dont think this is going to get changed. But have noted it for future as it is a very minor in opportunity but massive in effect strat.

Posted: Thu Mar 09, 2017 9:59 pm
by zombywoof
Sounds like I should do some testing just for fun!

Still though, I don't see this being a particularly troublesome strategy for a pair of reasons:

1) Drac commanders who go sup have an alarming tendency to get bootinied

2) You could only ever rip one or two figs to the con, so it's not a strategy that could get out of hand in larger games.

Posted: Sun Mar 12, 2017 4:31 am
by Terran
I remember going GT sup against Drac sup, and it was glorious

Posted: Sat Mar 25, 2017 7:38 am
by Shizoku
Aren't you just the life of parties.

Posted: Sat Mar 25, 2017 6:42 pm
by zombywoof
I certainly enjoy not flying for him when he picks GT :P

Posted: Sat Mar 25, 2017 10:34 pm
by Terran
Dude I had mad kill count that game. It really was a whorefest :P