Posted: Fri Jun 12, 2015 4:45 pm
So I use to play allegiance when I was a kid and just started playing again. I mainly have been playing with 4 other friends that I dragged to get into the game. We played a bit last night and another night before that. I've got a pretty busy life and actually don't play games often at all, but I've had the week off so I decided to really dive in the Best Game No One Has Ever Played (so spot on). I normally don't register on any forums but I definitely want to see how active this community is and try to find some people to play this game with.
I've quickly became familiar with all the new factions I haven't seen since the original game, they all seem pretty cool. I've also read a lot on the wiki, and I have some first impressions to give out.
This page.... http://www.freeallegiance.org/FAW/index.ph..._learning_curve And this quote I made from the wiki (forget what page) "it takes the average player somewhere between 3 and 6 months to firmly grasp the basics"
This turned off 2 of my 4 friends to the game who will now be going back to Dragon Nest and Don't Starve on steam even though I believe it to not be so true. Sounds like the author of this almost seems to be bragging about the learning curve of the game instead of getting players to play the game. No way in hell does it take months to grasp the basics of this game, I'd say maybe 4 days for a quick witted person, a week for slower learners. You know what takes months to learn? Eve Online. F that game. Yes I'm sure it takes months to be competitive and useful online since I'm betting my top dollar that everyone who's active in this community are pretty damn good. Months? No. And that graph is funny but WHaaatttttt.... Left 4 Dead has a stronger learning curve then WoW???! You can learn Left 4 dead in a day. Learning curve is learning the game mechanics, not a measurement on how hard it is to be good at the game or how long it takes.
No one wants to play a game they never heard of made in 2000 that requires 6 months of learning the basics.
Anyways, when my friends all downloaded the client and started playing a helpful guy name Toad joined our game, we didn't give him too much attention since some of us were literally trying to figure out how to change the res to something higher than 800 x 600, and basic controls and so forth and we were so excited that the ~ made voice messages, that was a blast from the past. So we were surprised that there was at all a community, and so far everyone seems really nice. Toad where ever you are... sorry for not paying more attention to you.
I will continue to familiarize myself and keep active with you beautiful people who are attempting to resurrect this hidden masterpiece that is Allegiance. Totally get your high-res pack or whatever going. This game is still pretty gorgeous looking, but the textures are the eye sore currently in this game. I would go full fledged with ship and rock models.
I've quickly became familiar with all the new factions I haven't seen since the original game, they all seem pretty cool. I've also read a lot on the wiki, and I have some first impressions to give out.
This page.... http://www.freeallegiance.org/FAW/index.ph..._learning_curve And this quote I made from the wiki (forget what page) "it takes the average player somewhere between 3 and 6 months to firmly grasp the basics"
This turned off 2 of my 4 friends to the game who will now be going back to Dragon Nest and Don't Starve on steam even though I believe it to not be so true. Sounds like the author of this almost seems to be bragging about the learning curve of the game instead of getting players to play the game. No way in hell does it take months to grasp the basics of this game, I'd say maybe 4 days for a quick witted person, a week for slower learners. You know what takes months to learn? Eve Online. F that game. Yes I'm sure it takes months to be competitive and useful online since I'm betting my top dollar that everyone who's active in this community are pretty damn good. Months? No. And that graph is funny but WHaaatttttt.... Left 4 Dead has a stronger learning curve then WoW???! You can learn Left 4 dead in a day. Learning curve is learning the game mechanics, not a measurement on how hard it is to be good at the game or how long it takes.
No one wants to play a game they never heard of made in 2000 that requires 6 months of learning the basics.
Anyways, when my friends all downloaded the client and started playing a helpful guy name Toad joined our game, we didn't give him too much attention since some of us were literally trying to figure out how to change the res to something higher than 800 x 600, and basic controls and so forth and we were so excited that the ~ made voice messages, that was a blast from the past. So we were surprised that there was at all a community, and so far everyone seems really nice. Toad where ever you are... sorry for not paying more attention to you.
I will continue to familiarize myself and keep active with you beautiful people who are attempting to resurrect this hidden masterpiece that is Allegiance. Totally get your high-res pack or whatever going. This game is still pretty gorgeous looking, but the textures are the eye sore currently in this game. I would go full fledged with ship and rock models.