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Posted: Sun Jan 04, 2015 3:23 am
by Aeropagitica
When in the ship-select menu, I can select ships by scrolling left, but not right, and the drag down menu doesn't work either. Thallium says he did not have the same problem, but Student did.
//BETA//
Posted: Sun Jan 04, 2015 12:32 pm
by Djole88
Aeropagitica wrote:QUOTE (Aeropagitica @ Jan 4 2015, 04:23 AM) When in the ship-select menu, I can select ships by scrolling left, but not right, and the drag down menu doesn't work either. Thallium says he did not have the same problem, but Student did.
//BETA//
In fullscreen?
Posted: Sun Jan 04, 2015 1:03 pm
by pkk
I can confirm this behavior in fullscreen and windowed mode...
Clicking prev. ship works every few secs, while opening the drop-down menu or next ship doesn't work at all.
Posted: Sun Jan 04, 2015 4:12 pm
by Aeropagitica
Djole88 wrote:QUOTE (Djole88 @ Jan 4 2015, 07:32 AM) In fullscreen?
Full screen mode. Yes.
Posted: Sun Jan 04, 2015 4:23 pm
by MagisterXF94
If i recall correctly, the loadout screen was not modified?
I cant verify right now, but i doubt dialog.mdl contains reference to the loadout screen.
Posted: Mon Jan 05, 2015 12:06 am
by TurkeyXIII
There was once a problem with the chat pane overlapping loadout screen buttons.
Try to reduce the number of chat lines and reproduce the bug.
(actually I thought I'd fixed this, but it might still break on some screen resolutions)
Posted: Mon Jan 05, 2015 2:37 am
by Djole88
Ok, so pkk and aero please tell me which gfx resolutions are you using because on 1280x1024 this doesn't happen (at least on my computer). It does happen in windowed mode (only the 'prev ship' button works then)
Posted: Mon Jan 05, 2015 9:09 am
by MagisterXF94
Djole88 wrote:QUOTE (Djole88 @ Jan 5 2015, 03:37 AM) Ok, so pkk and aero please tell me which gfx resolutions are you using because on 1280x1024 this doesn't happen (at least on my computer). It does happen in windowed mode (only the 'prev ship' button works then)
After the semi failed beta test i organized yesterday, a few issues popped out.
Stormsurge had the same loadout screen issue, winron could not swich huds, and babel fish as well other mouse users, reported the mouse was " sloppy".
Posted: Mon Jan 05, 2015 10:48 am
by MagisterXF94
I can confirm that the loadout screen bug only pops up, at 800x600 resolution.
It does not affect higher resolutions.
Posted: Mon Jan 05, 2015 11:58 am
by ThePhantom032
Blacksun94 wrote:QUOTE (Blacksun94 @ Jan 5 2015, 10:09 AM) After the semi failed beta test i organized yesterday, a few issues popped out.
Stormsurge had the same loadout screen issue, winron could not swich huds, and babel fish as well other mouse users, reported the mouse was " sloppy".
I bet they didnt change their mouse sensitivity.
I didnt get the chance to do a proper DM test, but it seemed much better after increasing sensitivity again to 100% (while R6/7 and previous R8 betas needed a strong decrease to be playable)