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Posted: Sun Dec 14, 2014 3:55 am
by rixo

Code: Select all

System.Net.WebException: The operation has timed out
   at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request)
   at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request)
   at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters)
   at Allegiance.CommunitySecuritySystem.Client.ClientService.ClientService.CheckIn(CheckInData data)
   at Allegiance.CommunitySecuritySystem.Client.Service.SessionNegotiator.CheckIn(Byte[] encryptedData, String& message, String& ticket)
   at Allegiance.CommunitySecuritySystem.Client.PlayControl.CheckInTimer_Tick(Object sender, EventArgs e)
   at System.Windows.Forms.Timer.OnTick(EventArgs e)
   at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Sometimes when I command and play TF I crash at the game's start. This is the exception log from right after my most recent crash. If I start Alleg again and join the already running game I don't crash again, and I also don't crash if the game is restarted and I'm commanding TF again.

Edit: I just noticed that the log was last updated on the 10th, three days ago. Not sure if this leads back to the same problem.

Posted: Sun Dec 14, 2014 12:10 pm
by ThePhantom032
rixo wrote:QUOTE (rixo @ Dec 14 2014, 04:55 AM)

Code: Select all

System.Net.WebException: The operation has timed out
   at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request)
   at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request)
   at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters)
   at Allegiance.CommunitySecuritySystem.Client.ClientService.ClientService.CheckIn(CheckInData data)
   at Allegiance.CommunitySecuritySystem.Client.Service.SessionNegotiator.CheckIn(Byte[] encryptedData, String& message, String& ticket)
   at Allegiance.CommunitySecuritySystem.Client.PlayControl.CheckInTimer_Tick(Object sender, EventArgs e)
   at System.Windows.Forms.Timer.OnTick(EventArgs e)
   at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Sometimes when I command and play TF I crash at the game's start. This is the exception log from right after my most recent crash. If I start Alleg again and join the already running game I don't crash again, and I also don't crash if the game is restarted and I'm commanding TF again.

Edit: I just noticed that the log was last updated on the 10th, three days ago. Not sure if this leads back to the same problem.
That looks like a log from the security system... which never says anything about how alleg crashes.
Your "Production" subfolder should have lots of files like "dec13194430.txt", which is an actual logfile for alleg. Not sure if there is any useful information in there, but its a better place to start looking. Good luck figuring out which of the files belongs to your crashes now though - I can only help by telling you that the file is created and named after the time you launched allegiance at.

Posted: Sun Dec 14, 2014 10:16 pm
by rixo
Phantom032 wrote:QUOTE (Phantom032 @ Dec 14 2014, 08:10 AM) That looks like a log from the security system... which never says anything about how alleg crashes.
Your "Production" subfolder should have lots of files like "dec13194430.txt", which is an actual logfile for alleg. Not sure if there is any useful information in there, but its a better place to start looking. Good luck figuring out which of the files belongs to your crashes now though - I can only help by telling you that the file is created and named after the time you launched allegiance at.
I (think I) found the log file from yesterday around the time when I crashed. It doesn't look like there's any giveaway to what caused it to crash. The end of the log file read "Creating message box with text "The game is starting..." Switched to screen -1" as if to start the match.

Among other files, some have what would appear to be a proper logout sequence, "Creating message box with text "Quit Allegiance?"", though a few have other text files end with things such as "FAILNATION szBlockingReason set to NOT READY CmapPVMakerFromIGCFile: m2xibiron , 14 clusters, 52 warps, 2 stations Station initialize 1051". So unfortunately it doesn't look like the crash is getting logged. :(

Posted: Mon Dec 15, 2014 3:30 am
by Imago
it's a broken missionbrief mdl file, it was fixed here: https://github.com/AllegianceZone/Artwo ... nbrief.mdl

Posted: Mon Dec 15, 2014 7:02 am
by pkk
Imago wrote:QUOTE (Imago @ Dec 15 2014, 04:30 AM) it's a broken missionbrief mdl file, it was fixed here: https://github.com/AllegianceZone/Artwo ... nbrief.mdl
FYI, removing the academy reference won't fix this problem. :ninja:

Overall, the ACSS log says, that ACSS lost connection (and closed Allegiance):
QUOTE

Code: Select all

System.Net.WebException: The operation has timed out
[/quote]

Posted: Mon Dec 15, 2014 10:20 am
by rixo
Thanks for the file. Replaced my old missionbrief file (though allegiance's updater caught and reverted it ;-; for now it sits in my mods folder). Having no problems on Pcore008 when testing solo. I'll try commanding TF later this week to see if it's fixed for sure. :)

Edit: Crashes were on Pcore007, had tested on Pcore008.

Posted: Mon Dec 15, 2014 10:37 am
by MagisterXF94
rixo wrote:QUOTE (rixo @ Dec 15 2014, 11:20 AM) Thanks for the file. Replaced my old missionbrief file (though allegiance's updater caught and reverted it ;-; for now it sits in my mods folder). Having no problems on Pcore008 when testing solo. I'll try commanding TF later this week to see if it's fixed for sure. :)

Edit: Crashes were on Pcore007, had tested on Pcore008.
Do you have any high res textures on?

Posted: Tue Dec 16, 2014 2:52 am
by rixo
Yes, I have quite a few on.

Posted: Tue Dec 16, 2014 4:49 am
by Imago
pkk wrote:QUOTE (pkk @ Dec 15 2014, 01:02 AM) FYI, removing the academy reference won't fix this problem. :ninja:
pkk, you sir are (still) an idiot

https://github.com/AllegianceZone/Artwo ... nbrief.mdl

rixo, you are welcome

Posted: Tue Dec 16, 2014 7:47 am
by pkk
Imago wrote:QUOTE (Imago @ Dec 16 2014, 05:49 AM) pkk, you sir are (still) an idiot
Before calling someone an idiot, run a diff between your both file versions...