Posted: Tue Jul 02, 2013 4:25 am
I have checked out the source code of the port to VisualStudio 2012 and have successfully compiled the system. However, when I try to run it, I get this error dialog message.
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Allegiance: Fatal modeler error
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Could not open the artwork file C:/Program Files (x86)/Microsoft Games/Allegiance 1.2/Production/Artwork/acstopbmp.mdl
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OK
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I can see the acstopbmp.mdl file in the Artwork folder, which is a top level sub-directory in the port's source code, along with a numer of other asset files.
Should I copy all of those files into C:/Program Files (x86)/Microsoft Games/Allegiance 1.2/Production/Artwork/ or is there some other magic spell that will bring my art assets up to date and put them in the correct locations?
TIA!
Varch
---------------------------
Allegiance: Fatal modeler error
---------------------------
Could not open the artwork file C:/Program Files (x86)/Microsoft Games/Allegiance 1.2/Production/Artwork/acstopbmp.mdl
---------------------------
OK
---------------------------
I can see the acstopbmp.mdl file in the Artwork folder, which is a top level sub-directory in the port's source code, along with a numer of other asset files.
Should I copy all of those files into C:/Program Files (x86)/Microsoft Games/Allegiance 1.2/Production/Artwork/ or is there some other magic spell that will bring my art assets up to date and put them in the correct locations?
TIA!
Varch