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Posted: Wed Mar 13, 2013 3:41 pm
by Skutch
Hi

Just re-installed Allegiance on new computer (windows 7). Thought of playing around with LAN server in case of an opportunity to lure some unsuspecting players on the upcoming LAN to take a look at the game. Now, installation was fine and I can see the server but when I try to join it complain of server being out of date:
"The server you are trying to connect to is out-of-date. Find another server or contact the server's owner and tell them to auto-update by connecting to the zone match-making service. If that doesn't work, have the server's owner try deleting the file 'filelist.txt' fom the install directory and restarting the server."

I have tried using the Local connection in ACSS, the local allegiance.exe in the production folder, the allegiance.exe in the BETA folder but all with the same result. I also tried various combination of running the server and alleginace as "adminstrator".

I think I had this problem before but I don't remember how we fixed it.
There is no filelist.txt file that I can find by the way.

Any suggestions?

/Skutch

Posted: Wed Mar 13, 2013 4:06 pm
by MonAG
Think there is no "official" file for R6 server in the download section.

Try:

http://www.freeallegiance.org/forums/index...2&hl=server

Don´t know if link is still active.

Posted: Wed Mar 13, 2013 4:42 pm
by Skutch
MonAG wrote:QUOTE (MonAG @ Mar 13 2013, 05:06 PM) Think there is no "official" file for R6 server in the download section.

Try:

http://www.freeallegiance.org/forums/index...2&hl=server

Don´t know if link is still active.
Ok I tried that file and now I crash the server instead. I don't know if it is the old "IPV6" issue. Öast entry in log is:

03/13 17:39:03.748 Timer: 0.110000s spent between iterations in ReceiveThread loop, 3.610000s total (longest so far)
03/13 17:39:27.999 New connection ID: 440ec17 IP: fe80::24:3af9:a101:feb2

Posted: Thu Mar 14, 2013 5:00 am
by Spunkmeyer
Skutch wrote:QUOTE (Skutch @ Mar 13 2013, 11:42 AM) Ok I tried that file and now I crash the server instead. I don't know if it is the old "IPV6" issue. Öast entry in log is:

03/13 17:39:03.748 Timer: 0.110000s spent between iterations in ReceiveThread loop, 3.610000s total (longest so far)
03/13 17:39:27.999 New connection ID: 440ec17 IP: fe80::24:3af9:a101:feb2
Hm..it should only crash on IPv6 when you are trying to join the game, not on server or game start. Is that's what's happening?

Posted: Thu Mar 14, 2013 7:33 am
by pkk
What Spunky said... That's the message when a player joins a game.

Code: Select all

03/12 16:07:37.505 New connection ID: 4186eb62 IP: xxx.xxx.xxx.xxx
03/12 16:07:37.658 New ship (player): Name=+pkk@HQ(0), ShipID=89, PilotType=10
You have to disable IPv6:
http://support.microsoft.com/kb/929852