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Posted: Sat Mar 09, 2013 2:18 pm
by IKMK
What are your LOWEST standards for an Alleg game so that you can call it GG at the end?
My personal:
Rules of conduct
No bitching between players --> exception = commander bitching.
Posted: Sat Mar 09, 2013 10:05 pm
by ChaoticStorm
IKMK wrote:QUOTE (IKMK @ Mar 9 2013, 02:18 PM) What are your LOWEST standards for an Alleg game so that you can call it GG at the end?
My personal:
Rules of conduct
No bitching between players --> exception = commander bitching.
Neither team is belts = gg
Posted: Sat Mar 09, 2013 11:16 pm
by Mastametz
ChaoticStorm wrote:QUOTE (ChaoticStorm @ Mar 9 2013, 02:05 PM) Neither team is belts = gg
Posted: Sun Mar 10, 2013 6:28 am
by MrChaos
When I finally get to use a poo flinging monkey gun
Posted: Sun Mar 10, 2013 7:29 am
by raumvogel
Aren't QF's close enough?
Posted: Sun Mar 10, 2013 3:30 pm
by LA2_Cajun
No early resigns, stacking was less than 2:1 both in terms of players and allegskill (in games with more than 6 people).
Posted: Wed Mar 27, 2013 5:31 pm
by DonKarnage
I only ever consider it a GG if it was a really close fight, with no clear winner, and either side having attempted and narrowly failed to defeat the other team.
Also one team going from getting steamrolled to turning the tables is often a gg too.
Posted: Wed Mar 27, 2013 9:17 pm
by MonAG
When both teams had fun.
Posted: Fri Mar 29, 2013 1:29 am
by everywhere116
When the game is fun and not frustrating, and where the winner won through superior teamwork and strategy, not cheap tricks.
Posted: Fri Mar 29, 2013 1:39 am
by Mastametz
When you're not forced to play on a server that is higher latency for both teams because someone likes to use higher average latency as part of their "tactic"
and there's a whole list of cheap tricks
but basically any game is a good game if belters and RT members are not involved