Ryujin Vs Terran
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ChaoticStorm
- Posts: 894
- Joined: Sat Sep 05, 2009 2:38 pm
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The overly complicated, time consuming feature you cite is non-existant and to my knowledge no one is working on it.raumvogel wrote:QUOTE (raumvogel @ Aug 12 2012, 01:53 AM) Auto comm wouldn't do you like that.![]()
That and the autocomm code could just hang up or crash otherwise. No system is fool-proof, not as long as there are fools.
I'll mark that down as excuse #432.ChaoticStorm wrote:QUOTE (ChaoticStorm @ Aug 11 2012, 08:59 PM) The overly complicated, time consuming feature you cite is non-existant and to my knowledge no one is working on it.
That and the autocomm code could just hang up or crash otherwise. No system is fool-proof, not as long as there are fools.
Oh, and it would be easy as hell to implement.
No system excuse is fool-proof, not as long as there are fools.
BTW, most of the other 431 excuses I've heard were while sitting in the lobby not playing because we didn't have even comms.

fun times indeed!Terran wrote:QUOTE (Terran @ Aug 12 2012, 12:29 AM) well that game was a couple hours late but was still a very fun ~13v13 OH adv exp vs GT adv sup. fun times, to be continued.
you might have won the battle, but not the war!
next time hopefully alaskan will join, kill some miners, then decide to keep playing, instead of make a video of his miner killing while his team loses...
*#$@faced $#@!tard Troll