Can we disable ASGS

Questions / Announcements area for beta tests of Allegiance's future updates.
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jbansk
Posts: 589
Joined: Fri Dec 11, 2009 8:57 pm

Post by jbansk »

Now that I know ASGS is the cause of this controller input issue...

Can we disable ASGS until Sunday? Since we're testing BETA and not ASGS with BETA, it doesn't seem like an unreasonable request, after all, R6 won't be using ASGS anyway.
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Regular lobby is down and ROC/TOS have to be enforced.

Once R6 gets released, it has to work with ASGS.

I'll disable ASGS support on lobby, once regular lobby is up again.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
jbansk
Posts: 589
Joined: Fri Dec 11, 2009 8:57 pm

Post by jbansk »

pkk wrote:QUOTE (pkk @ Apr 27 2012, 04:27 PM) Regular lobby is down and ROC/TOS have to be enforced.
I take it, that's a "no".

QUOTE Once R6 gets released, it has to work with ASGS.[/quote]
I take this to mean that R6 will be imposed by ASGS which is likely to induce the fps restrictions and cause lag.

QUOTE I'll disable ASGS support on lobby, once regular lobby is up again.[/quote]
Does this mean that come Sunday, I can log in without ASGS? I'm not sure I'm understanding this correctly.
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

jbansk wrote:QUOTE (jbansk @ Apr 27 2012, 11:20 PM) I take this to mean that R6 will be imposed by ASGS which is likely to induce the fps restrictions and cause lag.
Nothing will change, because all previous releases have the same problem with ASGS.
jbansk wrote:QUOTE (jbansk @ Apr 27 2012, 11:20 PM) Does this mean that come Sunday, I can log in without ASGS? I'm not sure I'm understanding this correctly.
Correct.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
jbansk
Posts: 589
Joined: Fri Dec 11, 2009 8:57 pm

Post by jbansk »

pkk wrote:QUOTE (pkk @ Apr 27 2012, 05:26 PM) Nothing will change, because all previous releases have the same problem with ASGS.
R4 and previous releases' didn't have this problem.
[15:25] <BBT_> oh, so da vinci's mona lisa isn't his work?
[15:25] <+fuh-zz> No, he simply put effort into it.
[15:25] <BBT_> are you really that retarded?
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

This request is becoming a 2nd topic of "ASGS interfering with game". Closing this.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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