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Posted: Tue Feb 21, 2012 9:48 pm
by fwiffo
back when i started to play this game a few years back, the most important lesson i learned early on was how to respond to the "Need Bombers!" VC because that would mean that if i wanted any kills in the game, i should drop everything i was currently doing and rush back home to beat the vets to the much coveted turret seats. usually there are only two such spots on a bomber and if you start "gunning" for these seats with any type of regularity, you'll find that it is always the same handful of people sitting next to you in the other turret (if you are lucky/fast enough to get there)

in this lesson, we will learn how to "GET TO BASE" before even your commander announces the availability of bbrs. imagine what better chances you have to get at a turret spot if you KNEW 1-2 mins before anyone else that turrets are going to be needed.

we will of course show you HOW to get on a turret... thats pretty easy

we will also explore why sometimes our turrets WONT WORK

we will also talk about some cases why you shouldnt be firing at all
(these are topics you should bring up, to remind me to cover them)
1. tf bbr, omicron bbr peculiarities
2. target priority
3. enemies behind ic bases, alephs and other obstacles that look like you can shoot through but cant
4. friendly fire (important!)
5. the effects of shooting and the signature of your bbr
6. the range of your turret
7. we have hvy ints, no turrets! (why?)

GOODIES

this lesson will be hands-on. everyone will get their own turret (guardian) and an award will be given to the person with the most kills (KB)


WHEN CAN I ATTEND?

as with past weekly trainings, these are conducted in the evenings PST, typically well after "prime time". for a more accurate reading of when i am online, type in "fwiffo" in the text box here and hit submit. you have three chances to attend: tonight, tomorrow night and the night after that.

also, in case you are not able to attend my typical training hours, the AFS instructors below are fully certified to instruct you on all the topics above and answer any other questions you may have on the subject.

* keep in mind that these schedules are not "set in stone" these are just the likely times that we will be online and available to train you

thealaskan - duration:3hrs - starting at 02:00:00 UTC (or look at your local time here)

bersuit - duration: 1hr - starting at 20:00:00 UTC (or look at your local time here)

vogue - duration: 1hr before AND after squad games - squad game = 20:00:00 UTC (or look at your local time here)

spunkmeyer - duration: 1hr - starting at 03:00:00 UTC (or look at your local time here)

Posted: Tue Feb 21, 2012 9:59 pm
by fwiffo
instructors pls click on the timezone calculations to make sure they are acccurate for you... if not, let me know so i can make corrections

Posted: Tue Feb 21, 2012 11:26 pm
by bigbellydude
Cool, something I am good at! (sorta)