core file: http://www.mediafire.com/?ropls749isr6l1k
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General Changes:
Faction Attributes:
Miner He3 capacity and He3 yield have been standardized across the board at 1. Future economic adjustments to specific factions will focus on He3 speed and the cost modifier.
Garrison:
Small Shields (all levels):
Recharge rates have been increased to give these greater out-of-combat performance.
Signature penalty has been restored to .5 [.25]
Medium Shields (all levels):
Recharge rates have been increased to give these greater out-of-combat performance.
Std Carrier Drone:
Hull reduced to 2400 [3000]
Energy recharge reduced to 60 [80]
Top speed increased to 65 m/s [50]
All carrier drone build times reduced to 60s [120]
Enh Carrier Drone:
Hull reduced to 3300 [4000]
Max energy increased to 2600 [2400]
Top speed increased to 80 m/s [70]
Supremacy:
Hvy Booster (all levels):
Improved slightly.
Minepack 1:
Mass reduced to 1 [3]
Minepack 2:
Mass reduced to 1 [3]
Radius increased to 100 [75]
Fighter/Bombers:
Disabled.
Expansion:
He3 Yield GAs:
Disabled
Tactical:
Signature Cloak (all levels):
The length of time required before maximum signature reduction is achieved has been slightly increased.
Sniper 2:
Now requires an advanced tac to be accessible.
Hunter 3:
Now requires an advanced tac to be accessible.
Shipyard:
General Changes:
Nanite modifier (DM10) vs. Heavy/extra heavy hull increased to .6 [.25]
Assault Ships:
Attack Carriers must now first be researched before these are available.
Gunships:
Can now rip to smallrip receivers.
Corvettes:
These have been adjusted and are now proper successors to gunships, capable of being deployed from any base.
PD Vulcans/PDE Lasers:
Projectile speeds and dispersion have been adjusted for overall increased performance.
Faction Changes:
Bios:
General Attributes:
Cost increased to .75 [.5]
Belters:
General Attributes:
He3 Yield reduced to 1 [1.25]
Cost reduced to 1 [1.25]
Dregkhlar:
General Attributes:
He3 Yield reduced to 1 [1.25]
Cost reduced to 1 [1.2]
Base costs have been adjusted to compensate.
Starting money will remain unchanged to provide Dreg with a stronger opening game.
Expansion:
Interceptors (All levels):
Scale slightly reduced.
Gigacorp:
General Attributes:
Ship Hull increased to .9 [.85]
Garrison:
Carriers:
Gigacorp’s carriers now work like every other faction.
Rixian Unity:
General Attributes:
He3 Speed increased to 1 [.85]
Technoflux:
General Attributes:
He3 Speed reduced to 1.2 [1.5]
Garrison:
Miners:
All levels of TF miners no longer inherently recharge energy. They must be docked in order to replenish their energy reserves.
Scouts:
These now use miniguns instead of gats.
Ammo per clip reduced to 400 [600]
Scale slightly increased.
Adv Scouts:
These now use miniguns instead of gats.
Ammo per clip reduced to 400 [600]
Scale slightly increased.
Supremacy:
Hvy Plas Gen1/2:
Mass reduced to 1 [3]
Omicron Hive:
General Attributes:
Research time reduced to 2 minutes [5 minutes]
Shipyard:
EW Skyripper:
Range increased to 2000m (2220, modified by faction’s .9 EW range to 2k) [1440m]
EW Hvy Seismic:
Omicron Hive now receives this for free with Shipyard.
Devastators:
Maneuverability has been significantly increased.