Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
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Death3D
- Posts: 2288
- Joined: Sun Nov 12, 2006 5:49 pm
- Location: Panama City, Panama
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by Death3D »
Whatever happened to BioLumen and Hockfire's boosting lamps?
edit: and X faction!!
Last edited by
Death3D on Fri Mar 04, 2011 12:33 am, edited 1 time in total.
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die!
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SpaceJunk
- Posts: 759
- Joined: Wed Apr 06, 2005 7:00 am
- Location: Collision orbit
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by SpaceJunk »
A few tweaks.
I will remap and retexture all ships with that texture first, then I can pick a few to have their own texture with color patches or whatever.
PS. I need cap404.mdl to copy the joints --I didn't keep a backup.
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Adept
- Posts: 8660
- Joined: Thu Sep 27, 2007 12:53 pm
- Location: Turku, Finland
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SpaceJunk
- Posts: 759
- Joined: Wed Apr 06, 2005 7:00 am
- Location: Collision orbit
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by SpaceJunk »
Last edited by
SpaceJunk on Mon Mar 07, 2011 12:22 pm, edited 1 time in total.
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SpaceJunk
- Posts: 759
- Joined: Wed Apr 06, 2005 7:00 am
- Location: Collision orbit
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by SpaceJunk »
TT/HTT
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Adept
- Posts: 8660
- Joined: Thu Sep 27, 2007 12:53 pm
- Location: Turku, Finland
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SpaceJunk
- Posts: 759
- Joined: Wed Apr 06, 2005 7:00 am
- Location: Collision orbit
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by SpaceJunk »
GT Miner. Still using the same texture file (I removed some of the tiny spot lights, tho; I have to update the bmp.mdl).
I will upload part of the work so far later.
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Hellsyng
- Posts: 929
- Joined: Sat Jul 18, 2009 7:50 pm
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by Hellsyng »
Space what happened to this?
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
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SpaceJunk
- Posts: 759
- Joined: Wed Apr 06, 2005 7:00 am
- Location: Collision orbit
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by SpaceJunk »
Paused while I work on the new forum skin. The current skin isn't compatible with the latest IPBoard version.