also here is a 3 team version of spite
haven't submitted it to alleg.maps@googlemail.com because i'm not sure if its good enough
(the alphs to home sectors on a different "ring" are low sig. Home bases should be in top and left sectors)
Map Pack 3
[img]http://www.freeallegiance.org/forums/st ... erator.gif" alt="IPB Image">
When in Rome, do as the Visigoths did
<img src="http://www.freeallegiance.org/FAW/image ... dJul10.png[/img]
When in Rome, do as the Visigoths did
<img src="http://www.freeallegiance.org/FAW/image ... dJul10.png[/img]
yes yes some of the alphs cross i know, i tried my best make them look good regardless of this fact.IB_ wrote:QUOTE (IB_ @ Apr 25 2010, 03:42 AM) I know, but people really hate the crossing alephs with a passion.
if you don't want to use the maps because there is some (unavoidable) alph crossings, then dont
were all grown ups here, its not like anyone going to cry about it.
Last edited by WolfDeSol on Fri May 07, 2010 12:40 pm, edited 1 time in total.
[img]http://www.freeallegiance.org/forums/st ... erator.gif" alt="IPB Image">
When in Rome, do as the Visigoths did
<img src="http://www.freeallegiance.org/FAW/image ... dJul10.png[/img]
When in Rome, do as the Visigoths did
<img src="http://www.freeallegiance.org/FAW/image ... dJul10.png[/img]
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- Posts: 117
- Joined: Fri Mar 30, 2007 11:05 pm
A few maps I made. There are all fairly small and simple. I haven't emailed them because I want to know if they are ok.
S4Simple: Just a pretty straightforward go-getter but shaped like an S so it's awesome.
Boxy: The two home sectors are very far apart. Maybe too far apart.
Grid44: I know, no crossing alephs but I feel like this infraction is fairly minor and it makes all the teams border each other equally.
Binary: Based on a binary search tree.
3in1: It's got small boxes inside a big box.
S4Simple: Just a pretty straightforward go-getter but shaped like an S so it's awesome.
Boxy: The two home sectors are very far apart. Maybe too far apart.
Grid44: I know, no crossing alephs but I feel like this infraction is fairly minor and it makes all the teams border each other equally.
Binary: Based on a binary search tree.
3in1: It's got small boxes inside a big box.
Will nan for food.
binary could be decent if you had one or more connections in the middle. probably linking the 2 middle or possibly some diagonal action
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
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- Posts: 117
- Joined: Fri Mar 30, 2007 11:05 pm
From the makers of Binary comes Trinary:
Layout 1:
Layout 2 (pardon the sloppiness):
Layout 1:
Layout 2 (pardon the sloppiness):
Connecting the middle sectors could work as could connecting them in Trinary.Broodwich wrote:QUOTE (Broodwich @ May 12 2010, 03:19 AM) binary could be decent if you had one or more connections in the middle. probably linking the 2 middle or possibly some diagonal action
Will nan for food.
Bob The Hobo wrote:QUOTE (Bob The Hobo @ May 12 2010, 08:55 AM) From the makers of Binary comes Trinary:
Layout 1:
Layout 2 (pardon the sloppiness):
Connecting the middle sectors could work as could connecting them in Trinary.
Nice maps.
1 question: Does my map make the cut to be in MP3? If not, how can i improve it? (map was posted earlier in topic)
Happy too be Borg
"Omne vivum ex vivo"
"Omne vivum ex vivo"