Map Pack 3
so which maps made the cut to be included?
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When in Rome, do as the Visigoths did
<img src="http://www.freeallegiance.org/FAW/image ... dJul10.png[/img]
When in Rome, do as the Visigoths did
<img src="http://www.freeallegiance.org/FAW/image ... dJul10.png[/img]
juckto wrote:QUOTE (juckto @ Apr 25 2010, 09:36 PM) I think you should rotate mine by 90 degrees, it looks very squished and unattractive like that.
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I'd still prefer it to be rotated, cause it was based off of HiHigher (Hence the name HiWider).IB_ wrote:QUOTE (IB_ @ Apr 26 2010, 02:51 AM) I just put all the currently submitted together so I have them on hand easily, and anyway yours would be more squashed ingame.
Last edited by juckto on Wed Jun 30, 2010 6:24 am, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Cauterize
a fistfight, simple and straight. match of strength.
BackStab
same as cauterize but linking both home sectors together. this makes for even fight and direct incursions
Entropy
Offers direct combat and rear econ. let a hostile get behind you and aint no diggin him out
a fistfight, simple and straight. match of strength.
BackStab
same as cauterize but linking both home sectors together. this makes for even fight and direct incursions
Entropy
Offers direct combat and rear econ. let a hostile get behind you and aint no diggin him out
the universe is a big place...you will not be missed.
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( ;.. <---and one bunny to rule them all...
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