I've been trying for years, but here we go again...
The reason for this is that when i try to shoot at someone that's playing from across the ocean, all they have to do is alternate between up and down thrust quickly and the int will jump enough that my shots will miss.
Other ships are fat enough to stay in my line of fire when switching thrust direction, the little 10m jump won't suddenly make my stream of justice shoot outside the hitbox without being able to adjust my aim.
Don't get me wrong now, I _like_ that they are powerful. Just make it so that I have a decent chance of killing joeMcVoob from USA who flies one of those things.
Please make TF ints fatter
I thought the thread title was "make TF ints faster" and I was going to be all like "no d00d, make them fatter".
<- is across from the ocean from everyone and approves this message.
<- is across from the ocean from everyone and approves this message.
Last edited by juckto on Tue Apr 06, 2010 6:22 am, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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Zero_Falcon
- Posts: 413
- Joined: Tue Jun 03, 2008 5:14 am
- Location: Singapore
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
I think a fix is coming in the next update.
/edit curse you
compellor!
/edit curse you
Last edited by Adept on Tue Apr 06, 2010 7:52 am, edited 1 time in total.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept




