Page 1 of 1

Posted: Sun Oct 25, 2009 9:36 pm
by Drain
Map: Star
Settings: 1/1/normal

Wildcards: IC
Borgs: Belters

Both teams pushed both cons high. After 5 and more ints showed up mid high, I redirected the con to middle (to build OP low). Tele plants there and our OP dies. Their tele builds mid high, and the OP next to our home (where our ref was).

We got bombers up in time and bomber was heading for OP con. Our bomber enters before their OP was up, it died. Our bomber headed for tele mid high, our scout spotted it and it dies. There was nothing to bomb, bomber died next to enemy home, a few secs after it entered.

Meanwhile we get new cons out, OP builds mid low (with some defense it build) and 2nd tele to u rock mid high.

Now ACE gets their Exp con out, but no secure rock to place it. They tried to push it into the middle (middle sector next to our tele). Our bomber gets in time in, they cant build it. We get a tele mid high next to the u rock. They pushed the Exp con high with a bomber, they killed the tele, we killed the Exp con.

SY builds middle, so we have all three U rocks (mid high, middle and mid low) in strike range for our MFs. We get a tele at home and mid high, next to u rock.

The enemy bomber is now heading for our SY. A Corvette and some Figs stopped the bomber, before it reached the SY.

They build a Exp mid high, but our MF destroyed it, a few secs after the shields reached full strength.

We get a forward Sup and tele high. We upgrade MF to Cruiser with NervGas. :mrgreen:

Cruiser camps high, to go for enemy home Sup. We get a 2nd Cruiser low, which kills the OP low, next to enemy home.

They rushed the cruiser high with some figs, they died to turrets, Fignans saved it Cruiser.

Cruiser enters, turns for Sup and caps it with NervGas. Cruiser dies, a few secs later the 2nd Cruiser enters and kills the enemy Garrison.




Pkk's post in ze borg forum :iluv:

Posted: Sun Oct 25, 2009 9:48 pm
by Gandalf2
Well played. Nice example of how early-game bombing can swing things, even in squad games.

Posted: Sun Oct 25, 2009 9:57 pm
by pkk
Gandalf2 wrote:QUOTE (Gandalf2 @ Oct 25 2009, 10:48 PM) Well played. Nice example of how early-game bombing can swing things, even in squad games.
People were trapped in Ints without fuel far away from any base (rock). Enemy OP builded to close to our home (for the moment at least). It were the right moment to bomb.

Another thing are the rocks. We had luck that Wildcards wanted to go Exp at any costs.

Posted: Sun Oct 25, 2009 11:34 pm
by Adept
The Borg are on a roll. Well done, and we'll see you in the next round :cool:

Posted: Mon Oct 26, 2009 12:12 am
by omegahero
Gandalf2 wrote:QUOTE (Gandalf2 @ Oct 26 2009, 08:48 AM) Well played. Nice example of how early-game bombing can swing things, even in squad games.
see SF tactical dossier! :P

Posted: Mon Oct 26, 2009 12:21 am
by Adept
Fever wrote:QUOTE (Fever @ Oct 26 2009, 02:12 AM) see SF tactical dossier! :P
"Wait, have we been reading this back to front???" :unsure:

Posted: Mon Oct 26, 2009 1:27 am
by TurkeyXIII
Gandalf2 wrote:QUOTE (Gandalf2 @ Oct 26 2009, 08:48 AM) Well played. Nice example of how early-game bombing can swing things, even in squad games.
Just don't tell Ryj, k?

Posted: Mon Oct 26, 2009 2:29 am
by cowtown
Lots of fun...