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Posted: Tue Sep 08, 2009 4:03 am
by Alien51
It'd be nice if nothing would stop you from ripcording except hitting the ripcord button again. This means you can move, shoot, deploy, cloak (maybe reserve that...), or whatever without stopping your ripcord timer.
Feels like a topic that someone would of brought up before but, can't find one anywhere so...
Posted: Tue Sep 08, 2009 7:53 am
by notjarvis
Are you saying you should be able to do all those things while still ripping? Or that these should cancel cloak too?
I have problems with both suggestions.
If you can do things while continuing to rip it would be a balance changing issue, the whole point of the rip timer is that you are vulnerable while your trying to escape, I think it should stay the same personally.
If any control you touch cancels the rip sequence, I can imagine lots of situations where I accidentally nudge a control (especially the joystick), which cancels the rip and quickly leads to my death as I was trying to escape.
I think its fine as it is though IMHO, as I rarely have problems.
Posted: Tue Sep 08, 2009 10:01 am
by badpazzword
However it's extremely rather easy to accidentally abort a ripcord... <.<
Posted: Tue Sep 08, 2009 10:37 am
by Mindraker
badp wrote:QUOTE (badp @ Sep 8 2009, 02:01 AM) However it's extremely rather easy to accidentally abort a ripcord... <.<
Isn't there a bug where the ripcord aborts for no reason? When that happens, I swear I've done everything from tapping ESC twice to "hands off the mouse", and so on.
Posted: Tue Sep 08, 2009 12:04 pm
by Makida
I agree the original suggestion is very balance-changing. I do not like it! Disabling controls during the countdown might be nice, I guess, to eliminate the possibility of accidentally aborting it. Even that would kind of take some of the tension out of rip-cording, though. I like it the way it is. ^_^
I've never had the countdown abort for *no* reason, though. >_>
Also, rip-boosting! The most useful bug ever.
Posted: Tue Sep 08, 2009 4:01 pm
by SpaceJunk
Mindraker wrote:QUOTE (Mindraker @ Sep 8 2009, 12:37 PM) Isn't there a bug where the ripcord aborts for no reason?
Hitting F3 aborts it for me sometimes. Also, sometimes the booster or a thurster is stuck and I have to tap it before ripcording.
Posted: Tue Sep 08, 2009 7:53 pm
by Pos_21
Before AUTOPILOT ripcording, which is not the same as just ripcording.
Know the difference

Posted: Tue Sep 08, 2009 8:53 pm
by SaiSoma
SpaceJunk wrote:QUOTE (SpaceJunk @ Sep 8 2009, 11:01 AM) Hitting F3 aborts it for me sometimes.
Me too. I think F3 aborts on my regularly, but not everytime.
I've also experienced the "unknown" abort. Usually this happens with 2-3 seconds left in the countdown while an int is boosting at my out of ammo/hunts, no shields sf and is still a safe 1500 away. I figure I'm safe and then suddenly, no countdown? Crap! Rip again, not fast enough and die. Yea, that's how it usually goes.
Posted: Tue Sep 08, 2009 9:03 pm
by Pedowich
I think all you guys are using the autopilot rip instead of the rip key to rip. AP has known issues with aborting for silly things like f3, toggling mouse control, f5/f6, etc. I have never ever ever had a ripcord fail because i did anything but hit the ripcord button again.
Aeris hit the nail on the head.
Posted: Tue Sep 08, 2009 11:10 pm
by badpazzword
Pedowich wrote:QUOTE (Pedowich @ Sep 8 2009, 11:03 PM) I think all you guys are using the autopilot rip instead of the rip key to rip.
The 'R' button only takes you so far. Especially with a teleport receiver in the sector you are in...