How do you go about making custom missions, such as the training ones, or the newly added nannite mission?
Is this an internal code edit, or is it possible to do this by creating some specific .igc file and writing out the script for it?
Problem is, there really isn't a way to activate such a mission with the current release, unless you remapped what the specific buttons lead to.
There's just a few different scenarios I wanted to try building if possible, preferably ones that skip the chatter and get down to the objectives.
Custom offline missions
Weylin wrote:QUOTE (Weylin @ Jun 25 2009, 07:04 PM) How do you go about making custom missions, such as the training ones, or the newly added nannite mission?
Is this an internal code edit, or is it possible to do this by creating some specific .igc file and writing out the script for it?
Problem is, there really isn't a way to activate such a mission with the current release, unless you remapped what the specific buttons lead to.
There's just a few different scenarios I wanted to try building if possible, preferably ones that skip the chatter and get down to the objectives.
It's C++ code.
Look in the source code "Training" folder for details.....
Last edited by notjarvis on Thu Jun 25, 2009 6:49 pm, edited 1 time in total.