lobby noat - too effin bright!

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
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deathgoat
Posts: 517
Joined: Sat Apr 07, 2007 3:50 am
Location: beyond the permafrost

Post by deathgoat »

possible to mod the lobby again..

darker was sweet but crashes the current version..

moddable, suggestions, artwork change?

thx

-dg
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Zapper
Posts: 1306
Joined: Sat Jan 29, 2005 8:00 am
Location: Denmark

Post by Zapper »

deathgoat wrote:QUOTE (deathgoat @ Apr 28 2009, 03:40 AM) possible to mod the lobby again..

darker was sweet but crashes the current version..

moddable, suggestions, artwork change?

thx

-dg
Hmmm.. its a lot a work for a 800x600 pic.. its only a pain getting the pix measures correct, so as long as we are gonna keep it to the 800x600 i would not recommend it.
Wait till Baker gets hes new allegskill values posted.
Life suck's and then u play Alleg.
-.. ..- -.- . -. ..- -.- . .----. . -- .. ... - .... . --. .-. . .- - . ... -
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juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

QUOTE darker was sweet but crashes the current version.[/quote]
Say what? Are you talking about my mod, cause I'm pretty sure I made that in R4.

http://www.mesialonline.com/Allegiance/juc...I/jucktoUI.html
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
deathgoat
Posts: 517
Joined: Sat Apr 07, 2007 3:50 am
Location: beyond the permafrost

Post by deathgoat »

i did not know that existed ( i was thinking of the older version mod named 'darker')

thx juckto!

i'll give her a shot!
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