Page 1 of 3

Posted: Thu Feb 26, 2009 3:05 pm
by lexaal
I think the tf Stealth Fighter is weaker than the other Stealth Fighters:
-same energy
-same # of guns
-same signature
-same guns
But:
- No Hunters/Combat drones
=> you can't kill a scout while shooting the miner
=> much harder to defend against bomber runs because you get instantly eyed when you fire
And TF doesn't start with Lt ints/Fighters at the beginning.
Advanced TF stealth figs have a third gun as a replacement for hunters

Maybe give them a bit more energy so that they could do almost as much as damage as the other sfs
Or give them another small perk.

Do you think the same ?

Posted: Thu Feb 26, 2009 5:35 pm
by Makida
TF guns are better. And once they get all the tech, TF stealth fighters can kill bombers from beyond turret range.

Posted: Thu Feb 26, 2009 5:36 pm
by Evincar
imo the srp killer should have an anti light armor counterpart, free with tac

Posted: Thu Feb 26, 2009 5:52 pm
by Valiance
i think i small sig perk is all that is really needed as tf is supposed to be a strong end game faction (i think =])

Posted: Thu Feb 26, 2009 7:49 pm
by CronoDroid
Leave TF the hell alone. They have strong endgame tech, why should their Enh tech be strong? It shouldn't.

Posted: Thu Feb 26, 2009 8:06 pm
by djrbk
Their Adv. SFs are pretty F'ing l33t.

Posted: Thu Feb 26, 2009 8:14 pm
by juckto
Indeed. Their sniper2's have a range of 1337m.

At original poster: You forgot the SRP killers, a truly devastating tool, and the fact that they can carry plasgens, prox (if they steal em), teleport probes, beacons, and I think probes and pulse probes.

Posted: Thu Feb 26, 2009 8:19 pm
by lexaal
Yeah the advanced are fine but the normal ones are weak. I've seen only a few games with tf tac from the beginning.
And weakening the sf doesn't change the incredible hitbox of their ints.

Should their standard tech be weaker than any other faction?

Tell me how to defend with util 2 tf normal sfs vs a bbr run? They don't have a backup lt int or fig or patt.

Posted: Thu Feb 26, 2009 8:30 pm
by Valiance
towers.

Posted: Thu Feb 26, 2009 8:31 pm
by Broodwich
if you dont have snipers by the time you have sfs up your commander should be mutinied and booted for not knowing what the hell hes doing. That being said tf can build two sc towers at once, and sfs can carry like 3 plas gens per rack. Having bombers is also a good idea to use as gs