MS Source Art Released!

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
Grimmwolf_GB
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Post by Grimmwolf_GB »

I am seeding to one of you guys at least.
MagisterXF94
Posts: 1935
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Location: Trieste, Italy

Post by MagisterXF94 »

Same here still seeding
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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zombywoof
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Location: Over the Rainbow

Post by zombywoof »

When's it going on your dropbox :P
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KGJV
Posts: 1474
Joined: Tue Jul 01, 2003 7:00 am
Location: Transilvania

Post by KGJV »

still stuck at 75%, tracker ( http://open.tracker.thepiratebay.org/announce ) replies 404 (not found).
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HJ_KG
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Joined: Tue Jul 01, 2003 7:00 am
Location: Plutocracy, USA Occupation: misanthropic anthropologist

Post by HJ_KG »

magnet:?xt=urn:btih:449F7743745A769FCE221E1B56CF3FE74B67B6A6&dn=Arisman%20Codex

magnet:?xt=urn:btih:9A2E699D1832C484D17C46752364F32C2E681C65&dn=Arisman%20Codex

These are the 2 torrents that work, I have 100%.
unindicted co-conspirator
KGJV
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Location: Transilvania

Post by KGJV »

1st magnet is what I had.
2nd magnet is working but restarted everything from 0%.
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HJ_KG
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Location: Plutocracy, USA Occupation: misanthropic anthropologist

Post by HJ_KG »

transfer the completed zips into the new folder, stop the torrent then force recheck.

well, never mind, you're pulling down 700kB/s so by the time you read this, it will already be done.
Last edited by HJ_KG on Fri Nov 07, 2014 6:09 pm, edited 1 time in total.
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KGJV
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Post by KGJV »

HJ_KG wrote:QUOTE (HJ_KG @ Nov 7 2014, 06:36 PM) transfer the completed zips into the new folder, stop the torrent then force recheck.

well, never mind, you're pulling down 700kB/s so by the time you read this, it will already be done.
yeah thx got it 100%.

I'm seeding too now.
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MagisterXF94
Posts: 1935
Joined: Fri Aug 23, 2013 9:46 am
Location: Trieste, Italy

Post by MagisterXF94 »

Can you confirm that there are 2 different version of the blue hangar?
The animations in archive 30, dont seem to work with the hangar which is also present in archive 30.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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Adaven
Posts: 1958
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

I'm not sure if there are multiple versions offhand, but can you post both the images and the .mdls you are trying to use as reference?
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