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Posted: Sat Jan 31, 2009 9:32 am
by Zero_Falcon
The Lt Interceptor and Interceptor has 450 ammo per rack, and has 2 gunmounts.

The hvy interceptor has 3 gunmounts, but still has 450 ammo...

Shouldn't the Heavy Interceptor have 50% more ammo (675 per rack for its extra gun) so that it doesnt run out faster than its weaker counterparts? Or was there a time when the heavy int did have more ammo for its 3rd gun before it got nerfed?

Posted: Sat Jan 31, 2009 9:47 am
by CronoDroid
QUOTE Shouldn't the Heavy Interceptor have 50% more ammo (675 per rack for its extra gun) so that it doesnt run out faster than its weaker counterparts?[/quote]

Yes.

This comment brought to you by the Society of Int Lovahs.

Posted: Sat Jan 31, 2009 9:53 am
by Shizoku
Finally a post I can agree with.

Posted: Sat Jan 31, 2009 10:12 am
by finki
When you're at it, can we put booster2, 3 and heavy boost into exp?

Posted: Sat Jan 31, 2009 1:24 pm
by Zero_Falcon
hvy boost is used by adv figs only, not ints...

Posted: Sat Jan 31, 2009 3:19 pm
by TurkeyXIII
"When flying a heavy interceptor, you can stow or jettison the third minigun. This way, you will be able to sustain your fire far longer."
- Turkey's Tips, Ch. IV: Interceptor Instructions

Posted: Sat Jan 31, 2009 3:56 pm
by Adept
I dunno if I want more ammo on the heavy int, but there should be a progression. Less ammo for the lite one as well.

IF you want to perk the heavies (slight eyeroll) then maybe 400 / 450 / 500? That would balance the change a little by giving the light ints a smaller clip.

/edit

Honestly, I have no idea who would feel that a heavy int doesn't have enough ammo. :unsure:

Posted: Sat Jan 31, 2009 4:07 pm
by KofiMan
If they had 675 ammo per clip, they would be capable of soloing more miners without reloading with even low KBs.

Posted: Sat Jan 31, 2009 5:37 pm
by Sushi
Zero_Falcon wrote:QUOTE (Zero_Falcon @ Jan 31 2009, 05:32 AM) The Lt Interceptor and Interceptor has 450 ammo per rack, and has 2 gunmounts.

The hvy interceptor has 3 gunmounts, but still has 450 ammo...

Shouldn't the Heavy Interceptor have 50% more ammo (675 per rack for its extra gun) so that it doesnt run out faster than its weaker counterparts? Or was there a time when the heavy int did have more ammo for its 3rd gun before it got nerfed?
You seriously think that heavy ints need a perk? Really? The third gun allows you to do damage 50% faster, which is plenty of a perk over regular/light ints.

Posted: Sat Jan 31, 2009 5:56 pm
by finki
Zero_Falcon wrote:QUOTE (Zero_Falcon @ Jan 31 2009, 02:24 PM) hvy boost is used by adv figs only, not ints...
I hope at least the rest of this community recognized the irony in my post.