Posted: Fri Jan 16, 2009 10:25 pm
Summary of this thread:
Right now, Accel GA is in Expansion. It increases acceleration by 10%, but decreases top boosting speed for most craft by a few percent, and by 7% for interceptors. If you get Accel 2 the aggregate loss is more than 13%. This is irritating and non-intuitive. Changing the game to fix this is probably too much to ask of our coders, at least for now.
Accel GA is currently most helpful for ships that don't have boosters, like cons, scouts, and stealth fighters. It is generally believed to be a poor choice when using interceptors, which you generally will if you buy an Expansion. One option is to move the GA to another techpath. If it is moved to the garrison, it is effectively available to all techpaths.
The other possibility is to change the Accel GA into a hybrid accel/top speed GA, so that buying it does not nerf interceptors at all, or at least nerfs them less. Buying this hybrid GA would make all ships faster, notably cons and bombers. Please keep in mind that there is already a top speed GA in shipyard.
Current GAs by techpath:
Garrison/Str: 0
Shipyard: 1
Tac: 3
Sup: 6
Exp: 4 ship, 4 other
Right now, Accel GA is in Expansion. It increases acceleration by 10%, but decreases top boosting speed for most craft by a few percent, and by 7% for interceptors. If you get Accel 2 the aggregate loss is more than 13%. This is irritating and non-intuitive. Changing the game to fix this is probably too much to ask of our coders, at least for now.
Accel GA is currently most helpful for ships that don't have boosters, like cons, scouts, and stealth fighters. It is generally believed to be a poor choice when using interceptors, which you generally will if you buy an Expansion. One option is to move the GA to another techpath. If it is moved to the garrison, it is effectively available to all techpaths.
The other possibility is to change the Accel GA into a hybrid accel/top speed GA, so that buying it does not nerf interceptors at all, or at least nerfs them less. Buying this hybrid GA would make all ships faster, notably cons and bombers. Please keep in mind that there is already a top speed GA in shipyard.
Current GAs by techpath:
Garrison/Str: 0
Shipyard: 1
Tac: 3
Sup: 6
Exp: 4 ship, 4 other