My faction idea

Development areas for Allegiance core (IGC) design.
worlok3753
Posts: 16
Joined: Sat May 31, 2008 9:59 pm

Post by worlok3753 »

Do you know if I can change the hook to a projectile that still transfers health? Also the human parasite thing is for the data net transmission if there ever is one. Also by quick tutorial I meant quick as possible. Sheesh thats pretty much criticism. :(
Last edited by worlok3753 on Mon Jun 02, 2008 11:33 pm, edited 1 time in total.
Darkness comes shining with the glory of defeating the false light.
TheBored
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Location: At my desk staring at my monitor...

Post by TheBored »

Play the game for a couple of months and then revisit the idea.

TB
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spideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
[18:48] <Imago> dont take me seriously
madpeople
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Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

other people have also used blender, wings 3d, maya and 3ds studio max
some of those are free, some are not.

just an FYI, making a faction takes a huge amount of work.

click my sig, i've made loads of mods for allegiance, but i've never complete a faction (yes, i did start one)
Dorjan
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Location: England

Post by Dorjan »

Look beond the sharp tounges and these people have given you ALL the tools and TUTORIALS to you.

They are being very nice to be fair...

Enjoy your new life creating a faction!
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.

Except the big about dorjan being jelly, that's just spidey's ego.
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worlok3753
Posts: 16
Joined: Sat May 31, 2008 9:59 pm

Post by worlok3753 »

Now that is NOT criticism. Thanks for the help guys. This should help a lot. But do I have to use milkshape 3d no matter what? Or can I use that stuff mentioned by madpeople instead?
Darkness comes shining with the glory of defeating the false light.
Dark_Sponge
Posts: 386
Joined: Sun Dec 23, 2007 4:43 am

Post by Dark_Sponge »

Milkshape can import lots of different formats. After you make the models in 3d Max or whatever just import them into milkshape then export them with the milkshape allegiance plugin.
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worlok3753
Posts: 16
Joined: Sat May 31, 2008 9:59 pm

Post by worlok3753 »

But milkshape is only trial version so does that mean that I'll have to spend 35$ to make my faction?
Darkness comes shining with the glory of defeating the false light.
madpeople
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Location: England

Post by madpeople »

madpeople wrote:
QUOTE (madpeople @ Jun 3 2008, 11:01 AM) <{POST_SNAPBACK}>
other people have also used blender, wings 3d, maya and 3ds studio max
some of those are free, some are not.



Dark_Sponge wrote:
QUOTE (Dark_Sponge @ Jun 3 2008, 07:40 PM) <{POST_SNAPBACK}>
Milkshape can import lots of different formats. After you make the models in 3d Max or whatever just import them into milkshape then export them with the milkshape allegiance plugin.
Clay_Pigeon
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Location: my pod

Post by Clay_Pigeon »

TheBored wrote:
QUOTE (TheBored @ Jun 2 2008, 07:39 PM) <{POST_SNAPBACK}>
Play the game for a couple of months and then revisit the idea.

TB


This is the very best advice you've been given (several times) in this thread. We appreciate your enthusiasm, but right now the best way for you to express that enthusiasm is to learn the game (take cadet 1, cadet 2 and fly for a few months).

-Clay_Pigeon
Training Zone Lead
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"Therefore I will boast all the more gladly about my weaknesses, so that Christ's power may rest on me." -2 Cor 12:9
"Never know how long I've waited, anticipated your smile pressed against mine." -Running
worlok3753
Posts: 16
Joined: Sat May 31, 2008 9:59 pm

Post by worlok3753 »

...
1.I've played for 2 years.
2.Has the cadet course for this month started yet? Because I signed up and...nothing.
Darkness comes shining with the glory of defeating the false light.
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