BSG 0.33A to 0.33C Changelog

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Andon
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Post by Andon »

Bug Fixes:
  • Blackbird:
    • Energy Recharge fixed
    • Fuel Fixed
  • Colonial TTs/HTTs armor type changed from Medium to Light
  • Cylon Enhanced Fighter can now mount probes (0.33C)
  • Cylon ships now available in DM (0.33C)
  • Repair ship removed from Deathmatch
  • Resurrection Ship F5 changed to 'Res Ship'
  • Captured Raptor now default mounts Signature Suppressor
Balance Fixes:
  • Base 'Shields'
    • Value increased from 10 to 25
    • KEWs and Heavy KEWs do much less damage (Take a couple seconds to take down shields)
    • TT/HTT Armor Values lowered
  • Missiles:
    • Cylons start with 'Light Anti-Fig Missile' that does much less damage
    • Both Cylons and Colonials have to research Anti-Fig Missile 1
    • Anti-Fighter Missiles do less damage
    • Anti-Fighter Countermeasure resistance decreased
    • Nuclear Missile reload time increased by 1/8
    • Nuclear Missile mass increased to 5
    • Heavy Ship Nuke and Ship to Ship Missile mass increased to 50
  • Rescue Probe
    • Scan Range reduced to 250
    • Sig increased to 25%
Additions:
  • Repair Vehicle:
    • Carries a 'Repair Gun' that can only repair Constructors, Miners, and Bases
    • Carries Countermeasures
    • Heavy hull, high speed and accell
    • Rips to Small Ripcords (Colonial pods, Cylon SR Raiders)
  • Light Anti-Fighter Missile (Cylons start with, Colonials can capture)
Last edited by Andon on Tue Apr 29, 2008 12:17 pm, edited 1 time in total.
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Andon
Posts: 5453
Joined: Sun Jun 03, 2007 8:29 pm
Location: Maryland, USA
Contact:

Post by Andon »

Updated for 0.33C updates
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