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Posted: Mon Mar 31, 2008 9:18 am
by Curiosity
I want to know what kind of tactics the community prefers. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

But... can someone explain how an expansion contributes to a team's defenses? /unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" />

Posted: Mon Mar 31, 2008 10:09 am
by ImmortalZ
Hmm, in my observation, PUGs are played way too defensively. SGs are always extremely offensive. Trading techbases and such is common.

This could be why a fast, brutal, offensive game in PUGs will take the other team completely by surprise and most of the time, win the game for you. But you need pilots who can work together like a well oiled machine to pull that off - AKA squaddies.

grav runs an extremely offensive Dreg opening. Love flying for him.

Posted: Mon Mar 31, 2008 10:10 am
by Clay_Pigeon
Most of the time, strategies centered around defense are destined to fail, because then the enemy only has to think about ways to attack you.

Posted: Mon Mar 31, 2008 10:23 am
by juckto
If my team is defending, then the enemy are attacking, and therefore their miners are undefended. So, attack.
If my team is attacking, then the enemy are defending, so there will be less defense on their miners. So, attack.


That's how your basic economy-whore's mind works. And every team needs an economy-whore. Hell, they need a dozen.

Posted: Mon Mar 31, 2008 11:16 am
by Camaro
strike early, corner, turtle, whore, Finish off before they resign.

Thats how a stacker's mind works.

Posted: Mon Mar 31, 2008 11:18 am
by madpeople
those not defending should be attacking

Posted: Mon Mar 31, 2008 11:32 am
by Camaro
the best defense is a good offense.

Posted: Mon Mar 31, 2008 12:16 pm
by Arcalane
Camaro wrote:QUOTE (Camaro @ Mar 31 2008, 12:32 PM) the best defense is a good offense.
An' da best offense is a big wun wiv lotsa shooty an' dakka an' fings! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

I'm going to go with ImmZ - even though I've not seen any squad games - and say that an offensive, well-organized team will easily steamroll in a PUG unless the other team is just as competant and organized.

Posted: Mon Mar 31, 2008 3:33 pm
by Kltplzyxm
Camaro wrote:QUOTE (Camaro @ Mar 31 2008, 04:32 AM) the best defense is a good offense.
And a good defense, is a good offense..... sorta. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

Posted: Mon Mar 31, 2008 5:01 pm
by Malicious Wraith
...... /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" /> ...... /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" /> ....... /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" /> ......... /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" /> ......

/glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" />

Im waiting for someone to say it......... /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" />


Whatever.


It depends on the factions, the teams, the stack, the forecasted stack, the map, the current situation, the tech available, the number of miners you have, etc etc etc etc etc etc etc etc etc.

There is no blanket strategy. Thats why this game is good.