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Posted: Fri Jan 18, 2008 6:47 pm
by Diosama
How do I do this the correct way? Does anyone know? I'm sorry if it is listed somewhere. I want to know because I'm working on a core, and want to make a music pack to go with it.

Posted: Fri Jan 18, 2008 8:10 pm
by Adaven
well... all the faction specific sounds (hangar chatter, etc) you can simply define in ICE. Background music there's a file you have to edit, I think it is maybe sounddef.mdl, that lists what music is played and when. You could try downloading one of the current music packs and installing it somewhere separate and look at what non-music files come along with it.

Posted: Fri Jan 18, 2008 8:41 pm
by Andon
I believe it's actually musicdef.mdl

Posted: Fri Jan 18, 2008 8:42 pm
by pkk
It's the musicdef.mdl

Code: Select all

use "gamepanes";

gameScreenMusicSound        = GainSound(SFXGain, ImportWave("music02"));
flightMusic1ASound          = GainSound(SFXGain, ImportWave("music03"));
flightMusic1BSound          = GainSound(SFXGain, ImportWave("music04"));
flightMusic1CSound          = GainSound(SFXGain, ImportWave("music05"));
deathMusicSound             = GainSound(SFXGain, ImportWave("music06"));
flightMusic2ASound          = GainSound(SFXGain, ImportWave("music07"));
flightMusic2BSound          = GainSound(SFXGain, ImportWave("music08"));
flightMusic2CSound          = GainSound(SFXGain, ImportWave("music09"));
flightMusic3ASound          = GainSound(SFXGain, ImportWave("music10"));
flightMusic3BSound          = GainSound(SFXGain, ImportWave("music11"));
flightMusic3CSound          = GainSound(SFXGain, ImportWave("music12"));
gameOverLostMusicSound      = GainSound(SFXGain, ImportWave("music13"));
gameOverWonMusicSound       = GainSound(SFXGain, ImportWave("music14"));

Posted: Fri Jan 18, 2008 8:58 pm
by apochboi
Im probably 99% certian you cannot link music to a core. But you could however add music to sounddef.mdl and then upload it, but i dont know how happy Tiger would be adding songs to autoupdate /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

Posted: Fri Jan 18, 2008 9:07 pm
by Adaven
it doesn't need be on AU, just bundle the modded musicdef.mdl with the music files in the same .zip.

Posted: Fri Jan 18, 2008 9:49 pm
by Andon
It could be optional, as well

Posted: Fri Jan 18, 2008 9:51 pm
by Loriana
please add some metallica /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Fri Jan 18, 2008 11:44 pm
by Weedman
but in what format do these musicas need to be in?

Posted: Fri Jan 18, 2008 11:51 pm
by Andon
ogg works, I think Wav works. Don't know about everything else