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Posted: Mon Nov 26, 2007 8:42 pm
by the_dare
I was think that each core should be a different time in quantus!! so we get new weapons ect. for each one. the factions strengths slightly change meaning that no games will be the same if you play on different cores!

Posted: Mon Nov 26, 2007 8:48 pm
by Andon
Different cores will be up to the core devs. And 'Cores' as we know of will be a lot different to implement in torque, as it uses different files for a lot of stuff. I'm also not sure on how the files are called, but they can be called in-game.

Posted: Mon Nov 26, 2007 9:09 pm
by Mordechaj
it may be better to concentrate on "standard" core for now - not to dilute our efforts too much.

Posted: Mon Nov 26, 2007 9:10 pm
by radruin
Um...let's get the basics down before we start worrying about making spinoffs of our spinoff.
I can try to make stuff that Allegiance uses for different cores, in data files rather than hard-coded. That will make it easier for anybody trying to make alternate cores.

Posted: Mon Nov 26, 2007 9:12 pm
by Andon
I know in Starsiege and other torque engines, the different stuff is in different files.

In Starsiege, there were general internal components, there were the weapons, shields, armor, reactors, engines, each vehicle had a different file, etc.

Posted: Mon Nov 26, 2007 10:07 pm
by the_dare
in the way way distant future we could have a stargate core!
but yeah just work on one for now!

Posted: Mon Nov 26, 2007 10:20 pm
by radruin
the_dare wrote:QUOTE (the_dare @ Nov 26 2007, 05:07 PM) in the way way distant future we could have a starcraft core!
but yeah just work on one for now!
Fixed /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

Posted: Mon Nov 26, 2007 10:34 pm
by Cadillac
the_dare wrote:QUOTE (the_dare @ Nov 26 2007, 10:07 PM) in the way way distant future we could have a starcraftgate core!
but yeah just work on one for now!
Double fixed /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

Anyway yes, let's get one thing finished and up and running smoothly, then you can have yer cores and more factions and all that jazz.

Posted: Sun Jan 27, 2008 12:03 pm
by the_dare
allright for the core system i need every piece of tech, base, ship, global, faction in a list for the default core!

Posted: Sun Jan 27, 2008 6:37 pm
by Tontow
Coustom game script so I can do something like the Front Mission series. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />