Interfaces

The land-based version of Allegiance, under construction.
the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

some basic interface ideas!

QSGS(ASGS for quantus):


MAin Page:


Tutorial:


Lobby:


Game Lobby:


HUD:
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radruin
Posts: 314
Joined: Mon Nov 13, 2006 11:55 pm
Location: North Carolina, USA

Post by radruin »

Soo...precisely the same as Allegiance?
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QUOTE (Cadillac)Does that mean that dying is effectively a perma-ban from the "Life" server?[/quote]
the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

is more user friendly!!
main page has most differances!!
u can access the forum from the game pm people ect.!
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Cadillac
Posts: 11578
Joined: Fri Sep 01, 2006 9:42 am
Location: London, UK

Post by Cadillac »

Let's just concentrate about making a client that runs first, we can worry about all this fancy stuff later.
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"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

yep just opening topics for discussion!
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the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

the_dare wrote:QUOTE (the_dare @ Nov 12 2007, 09:38 PM) QSGS(ASGS for quantus):
ROFLMAO

You don't need ASGS, if you have a build in auth system. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> ASGS/SOVLogin was created, without sourcecode. If we had sourcecode ealier, there wouldn't be a need for an extra app. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

yeah true!
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redxdragon
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Location: north of antarctica
Contact:

Post by redxdragon »

As for the HUD I think you should make it minimal, as Im assuming its a FPS too.

Perhaps the Hud info in the right corner, and the inventory toggle able?
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Conspiracy@SysX
the_dare
Posts: 481
Joined: Sat Sep 15, 2007 11:10 pm
Location: Bath, UK

Post by the_dare »

i was thinking about making the:
mini-map
inventory
player info
all togglable.
and yeah we could move the health ect. about!
Last edited by the_dare on Mon Dec 17, 2007 6:58 pm, edited 1 time in total.
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