Posted: Sun Sep 23, 2007 12:18 pm
Changes in the next revision
- IC Resc Probe scan range lowered to 500m, sig increased to 0.3-0.25
- Higher limit for sector overload (slowly working our way up).
List of possible changes to balance Exp:
Please not, only some of them might get included in the final core.
- Ints get their fuel capacity cut to 75%
- Lower scan range for ints
- Mini 2 removed from treasure set
- Change to Mini gun damage:
Current:
Damage/Shots Damage/shot damage/sec change to prior version
PW Mini1 12.50 4.00 50.00 N/A
PW Mini2 12.82 5.00 64.10 28.21%
PW Mini3 12.20 6.25 76.22 18.90%
New:
Damage/Shots Damage/shot damage/sec change to prior version
PW Mini1 12.50 4.00 50.00 N/A
PW Mini2 12.50 5.00 62.50 25.00%
PW Mini3 12.50 6.00 75.00 20.00%
- Link to massive price changes, please have a close look at it, it makes Exp much more expensive, bringing it to the level of Sup.
http://web24.s5.okayspace.de/Allegiance/price_changes.html
I did not want to lower the sup techprize as Noir did in DN, as I think it diminishes the need for He³ and that's what Allegiance is about (in my opinion).
Please use this thread to comment on the proposed changes.
Also, please post in the gun mount thread:
http://www.freeallegiance.org/forums/index...showtopic=35358
- IC Resc Probe scan range lowered to 500m, sig increased to 0.3-0.25
- Higher limit for sector overload (slowly working our way up).
List of possible changes to balance Exp:
Please not, only some of them might get included in the final core.
- Ints get their fuel capacity cut to 75%
- Lower scan range for ints
- Mini 2 removed from treasure set
- Change to Mini gun damage:
Current:
Damage/Shots Damage/shot damage/sec change to prior version
PW Mini1 12.50 4.00 50.00 N/A
PW Mini2 12.82 5.00 64.10 28.21%
PW Mini3 12.20 6.25 76.22 18.90%
New:
Damage/Shots Damage/shot damage/sec change to prior version
PW Mini1 12.50 4.00 50.00 N/A
PW Mini2 12.50 5.00 62.50 25.00%
PW Mini3 12.50 6.00 75.00 20.00%
- Link to massive price changes, please have a close look at it, it makes Exp much more expensive, bringing it to the level of Sup.
http://web24.s5.okayspace.de/Allegiance/price_changes.html
I did not want to lower the sup techprize as Noir did in DN, as I think it diminishes the need for He³ and that's what Allegiance is about (in my opinion).
Please use this thread to comment on the proposed changes.
Also, please post in the gun mount thread:
http://www.freeallegiance.org/forums/index...showtopic=35358