Posted: Fri Sep 07, 2007 1:44 pm
No promise, no ETA, not even "two weeks ™" /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Already in the wish list:
- MDI application (multiple windows to view/edit many objects/cores at the same time)
- better and larger UI windows for all objects
- change to objects hierarchy and attributes names to match source code
- core header (author, version, url, comments, etc) (stored in core)
- names for pre/def/local tech numbers (stored in core)
- visual editor for tech tree (with hypergraph/hyperbolic display)
- names for projectiles (stored in core)
- more navigation shortcuts everywhere (like going to projectile from weapon with a single click)
- more bookmarks (only 2 in current ICE)
- import/export and cut/copy/paste between cores
- dump cores to HTML and/or XML for documentation purpose
- dump dependant artwork files list (+ check if files exist)
- more "filters" options (faction filter for instance, reverse filter)
- eventually an integrated core simulator to test cores
- names for DMs and ACs (stored in core)
I'm currently porting the Java source of hypergraph to C# and finishing ICGLib.dll which will be an "IGC I/O managed DLL" (load ans save .igc files) generated directly from Alleg sources (R4 and above).
Once these 2 are finished (no ETA), I plan to start working on ICE II (full managed C# project).
But once again nothing is certain, this might just end up into oblivion (not the sector:p)
I'm just gathering ideas and wishes for now. So go ahead.
edit: if your idea/wish is about new feature for cores rather than about editing cores, use this topic.
edit: added some of your suggestions.
Already in the wish list:
- MDI application (multiple windows to view/edit many objects/cores at the same time)
- better and larger UI windows for all objects
- change to objects hierarchy and attributes names to match source code
- core header (author, version, url, comments, etc) (stored in core)
- names for pre/def/local tech numbers (stored in core)
- visual editor for tech tree (with hypergraph/hyperbolic display)
- names for projectiles (stored in core)
- more navigation shortcuts everywhere (like going to projectile from weapon with a single click)
- more bookmarks (only 2 in current ICE)
- import/export and cut/copy/paste between cores
- dump cores to HTML and/or XML for documentation purpose
- dump dependant artwork files list (+ check if files exist)
- more "filters" options (faction filter for instance, reverse filter)
- eventually an integrated core simulator to test cores
- names for DMs and ACs (stored in core)
I'm currently porting the Java source of hypergraph to C# and finishing ICGLib.dll which will be an "IGC I/O managed DLL" (load ans save .igc files) generated directly from Alleg sources (R4 and above).
Once these 2 are finished (no ETA), I plan to start working on ICE II (full managed C# project).
But once again nothing is certain, this might just end up into oblivion (not the sector:p)
I'm just gathering ideas and wishes for now. So go ahead.
edit: if your idea/wish is about new feature for cores rather than about editing cores, use this topic.
edit: added some of your suggestions.