Posted: Thu Sep 06, 2007 8:03 am
Before I begin I'd like to say that I am very much in favor of the mutiny feature, and I am sure many others are too. While I did suffer the cruel fate of a mutiny last night, I do understand it was a Beta Test and people are dying to try new features which would explain why several resign votes failed, but a mutiny passed with ease.
As this story unfolds our team had just lost its second Outpost, we had advanced tech, Hints, and 40% of the map. A couple pessimists on my team had now cast the third resign vote of the game. All three votes failed, and feeling that team moral was being dragged down, I booted the two in hopes of getting on. What happened next was completely un-expected.
A few minutes later a new player wanted to join, I happily accepted the player expecting the team sizes to even out, and the stack to shrink. Immediately after accepting the new player a Mutiny was called. And at the most in-opportune time, I was nanning the final miner load to buy Htts. Mutiny passes, I get booted, and by the time I get back on the server game was over.
While ROC boot resign states all or majority of the team is booted so a resign vote passes, it still feels dirty to get booted before a resign is called. Especially from the team one is commanding. Further more if this was one of the players I had previously booted for poor moral, then this may also be in violation of ROC "retaliatory booting".
Now if the player who did mutiny and boot feels there is a legitimate reason for booting me, by all means step up and let me know. But as I saw the game, we still had potential with one miner load to HTT's, 40% of the map, and all our tech still in hand. The mutiny it self does not seem warranted. However I do not harbor any ill will as this was a BETA test and simply put 'a game'.
So after some thought on this game, I saw some potential for Mutiny abuse:
-A player may join the under stacked team to mutiny / resign and not anti-stack. In the mutineer's view, they want this game to end and a "better" one to begin. This will make it very difficult for Commanders trying to get even teams after the game has started only to find out he didn't accept a courageous anti-stacker, but a mutineer.
-This could also lead to Mutiny / resigns by new players who haven’t even looked at the map or the tech tree, just HELO numbers.
-Booted players’ joining back with a hider to mutiny and boot the commander. "Retaliatory booting"??
-Players calling mutiny / resign after seeing the other team get the stack after the game has started.
-Mutiny calls because a player doesn't agree with the strategy being deployed by the commander. While a mutiny may be legitimate because a noob commander doesn't build bases or miners, one player thinking a bomb rush or TAC is a bad idea and calls a mutiny is another. (We waste enough time deciding on commanders in the lobby),
-Many pissed off commanders.
-Users of the mutiny feature not getting accepted to play for a team. And quite frankly why would a commander you have mutinied in the past want you? Trust me when I say it stings, a hell lot more then a resign vote.
With my gripe now over, I invite you all to participate in this discussion, or flame me if you must... My suggestion at this time is to consider including into the ROC; guidlines for the Mutiny feature.
As this story unfolds our team had just lost its second Outpost, we had advanced tech, Hints, and 40% of the map. A couple pessimists on my team had now cast the third resign vote of the game. All three votes failed, and feeling that team moral was being dragged down, I booted the two in hopes of getting on. What happened next was completely un-expected.
A few minutes later a new player wanted to join, I happily accepted the player expecting the team sizes to even out, and the stack to shrink. Immediately after accepting the new player a Mutiny was called. And at the most in-opportune time, I was nanning the final miner load to buy Htts. Mutiny passes, I get booted, and by the time I get back on the server game was over.
While ROC boot resign states all or majority of the team is booted so a resign vote passes, it still feels dirty to get booted before a resign is called. Especially from the team one is commanding. Further more if this was one of the players I had previously booted for poor moral, then this may also be in violation of ROC "retaliatory booting".
Now if the player who did mutiny and boot feels there is a legitimate reason for booting me, by all means step up and let me know. But as I saw the game, we still had potential with one miner load to HTT's, 40% of the map, and all our tech still in hand. The mutiny it self does not seem warranted. However I do not harbor any ill will as this was a BETA test and simply put 'a game'.
So after some thought on this game, I saw some potential for Mutiny abuse:
-A player may join the under stacked team to mutiny / resign and not anti-stack. In the mutineer's view, they want this game to end and a "better" one to begin. This will make it very difficult for Commanders trying to get even teams after the game has started only to find out he didn't accept a courageous anti-stacker, but a mutineer.
-This could also lead to Mutiny / resigns by new players who haven’t even looked at the map or the tech tree, just HELO numbers.
-Booted players’ joining back with a hider to mutiny and boot the commander. "Retaliatory booting"??
-Players calling mutiny / resign after seeing the other team get the stack after the game has started.
-Mutiny calls because a player doesn't agree with the strategy being deployed by the commander. While a mutiny may be legitimate because a noob commander doesn't build bases or miners, one player thinking a bomb rush or TAC is a bad idea and calls a mutiny is another. (We waste enough time deciding on commanders in the lobby),
-Many pissed off commanders.
-Users of the mutiny feature not getting accepted to play for a team. And quite frankly why would a commander you have mutinied in the past want you? Trust me when I say it stings, a hell lot more then a resign vote.
With my gripe now over, I invite you all to participate in this discussion, or flame me if you must... My suggestion at this time is to consider including into the ROC; guidlines for the Mutiny feature.