Wiki: History
Okay guys, the history section from the Academy was copied directly over, feel free to fix it up as desired.
TB
EDIT: I have NO idea why it used that guy's profile to start the thread. I'm the one that went to discussion o.O
TB
EDIT: I have NO idea why it used that guy's profile to start the thread. I'm the one that went to discussion o.O
Last edited by TheBored on Fri Aug 31, 2007 12:27 am, edited 1 time in total.
[18:48] <Imago> dont take me seriouslyspideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
I think that it would be nice to have the years in the headings, to give readers a sense of scale, but I don't know what happened when - and it's not easy to glean from skim reading, either.
Oh, and can we please not refer to things happening in 'Spring', 'Fall', etc?
Oh, and can we please not refer to things happening in 'Spring', 'Fall', etc?
Last edited by juckto on Mon Sep 03, 2007 11:39 pm, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Spring > Making up a random month and claiming it to be fact.juckto wrote:QUOTE (juckto @ Sep 3 2007, 07:38 PM) I think that it would be nice to have the years in the headings, to give readers a sense of scale, but I don't know what happened when - and it's not easy to glean from skim reading, either.
Oh, and can we please not refer to things happening in 'Spring', 'Fall', etc?
TB
[18:48] <Imago> dont take me seriouslyspideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
No, what I meant was American Spring /= New Zealand Spring
Call it 'Early 2006', or whatever.
Edit:
QUOTE In September 2004, as the ASGS was still a fairly new asset (it was still in open beta), two players, Aarmstrong and Jalindo (the returning founder of The Collective), took it upon themselves to try and recreate the Allegiance Zone, which had been removed by Microsoft a long time ago. With it, statistics, events, squad games & support, etc. were at hand! This seemed like the last missing piece before having the possibility to draw a lot of the ancient players back into the game, and thus have a larger experienced player base to play with and to train new players. Attempts to bring back the AZ, or simply stats, had been made, but had never been completed. Unfortunately, although they often reported being quite close to their goal, the skeptics ended up being right in that the code was never fully restored, and the AZ was not brought back by the optimistic programmers.
As disappointment ensued and jokes about stats being ready in two weeks (an old joke started when Your_Persona initially and repeatedly reported that he was two weeks away from cracking AZ before going MIA ) were spreading once more (they are mentioned every time the AZ is mentioned), the biggest, unhoped for dream of all seasoned Allegiance players came to truth, and this happened very quickly, taking everyone by surprise. This happened when Vlymoxyd, an Allegiance player, discussed casually with Solap, a game's producer and lead designer. Solap was wondering why he was having trouble posting on Alleg.net, he had something to announce. So Vly generously offered that he could post it for him. Solap thus proceeded to convey his message to Vly. He just wanted to say that the Alleg source code was now released. This was Thursday, February 5th, 2004.[/quote]
Dates don't make sense.
Also, both the last two sections could do with an entire rewrite so they match the style of the rest of the article. It is rather anticlimatic.
Call it 'Early 2006', or whatever.
Edit:
QUOTE In September 2004, as the ASGS was still a fairly new asset (it was still in open beta), two players, Aarmstrong and Jalindo (the returning founder of The Collective), took it upon themselves to try and recreate the Allegiance Zone, which had been removed by Microsoft a long time ago. With it, statistics, events, squad games & support, etc. were at hand! This seemed like the last missing piece before having the possibility to draw a lot of the ancient players back into the game, and thus have a larger experienced player base to play with and to train new players. Attempts to bring back the AZ, or simply stats, had been made, but had never been completed. Unfortunately, although they often reported being quite close to their goal, the skeptics ended up being right in that the code was never fully restored, and the AZ was not brought back by the optimistic programmers.
As disappointment ensued and jokes about stats being ready in two weeks (an old joke started when Your_Persona initially and repeatedly reported that he was two weeks away from cracking AZ before going MIA ) were spreading once more (they are mentioned every time the AZ is mentioned), the biggest, unhoped for dream of all seasoned Allegiance players came to truth, and this happened very quickly, taking everyone by surprise. This happened when Vlymoxyd, an Allegiance player, discussed casually with Solap, a game's producer and lead designer. Solap was wondering why he was having trouble posting on Alleg.net, he had something to announce. So Vly generously offered that he could post it for him. Solap thus proceeded to convey his message to Vly. He just wanted to say that the Alleg source code was now released. This was Thursday, February 5th, 2004.[/quote]
Dates don't make sense.
Also, both the last two sections could do with an entire rewrite so they match the style of the rest of the article. It is rather anticlimatic.
Last edited by juckto on Tue Sep 04, 2007 12:21 pm, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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angusisgod3
- Posts: 2
- Joined: Tue Jan 30, 2007 12:06 am
The Community nonetheless Survives
These problems were later fixed by a patch, the AZ was back to its original pay-to-play and the community went on, and was getting increasingly competitive. The Jihaad still had a perfect record, but eventually lost to a fine, fresh squad called XenoTech, and disbanded, apparently for reasons other than the loss. A player named Joshua_won created the Allegiance Wars, a new type of tournament that would last much longer than expected. The tournament was based on the five existing factions. Everyone would pledge Allegiance to a faction and play for that faction for the duration of the tournament. A leader was also elected for each faction. At the end, one faction would be declared winner. However, as any experienced player could expect, stacking took place. The Iron Coalition had 80 pilots, while the GigaCorp only had 25. Squads would also stick together, and so Steel Fury and Fatal Shadow joined the Iron Coalition, while XenoTech joined the Belters and FBI went with the Rixian Unity. Because there was a maximal imbalance of 2, and some factions had a lot more players than others, many players were unable to play because some sides had a lot more players than others. The games were fun, but ended after Iron Coalition and Belters allied and forced the Bios and Rixians to resign massively, after GigaCorp had been quickly eliminated.
The second Allegiance Wars started only a few months later, in December, and was more or less uneventful.
The sentence I made bold in the statement above is untrue. First, XT was one of the FIRST squads formed, by ERMAC and Whitekore ,during the Allegiance beta. I should know since I was one of the first members. This can be backed up by YP, Tpaganj (if he's still around ) and many others
These problems were later fixed by a patch, the AZ was back to its original pay-to-play and the community went on, and was getting increasingly competitive. The Jihaad still had a perfect record, but eventually lost to a fine, fresh squad called XenoTech, and disbanded, apparently for reasons other than the loss. A player named Joshua_won created the Allegiance Wars, a new type of tournament that would last much longer than expected. The tournament was based on the five existing factions. Everyone would pledge Allegiance to a faction and play for that faction for the duration of the tournament. A leader was also elected for each faction. At the end, one faction would be declared winner. However, as any experienced player could expect, stacking took place. The Iron Coalition had 80 pilots, while the GigaCorp only had 25. Squads would also stick together, and so Steel Fury and Fatal Shadow joined the Iron Coalition, while XenoTech joined the Belters and FBI went with the Rixian Unity. Because there was a maximal imbalance of 2, and some factions had a lot more players than others, many players were unable to play because some sides had a lot more players than others. The games were fun, but ended after Iron Coalition and Belters allied and forced the Bios and Rixians to resign massively, after GigaCorp had been quickly eliminated.
The second Allegiance Wars started only a few months later, in December, and was more or less uneventful.
The sentence I made bold in the statement above is untrue. First, XT was one of the FIRST squads formed, by ERMAC and Whitekore ,during the Allegiance beta. I should know since I was one of the first members. This can be backed up by YP, Tpaganj (if he's still around ) and many others
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angusisgod3
- Posts: 2
- Joined: Tue Jan 30, 2007 12:06 am
Yea..i've been playing alot more since i found out you sont have to mess with ports anymore. Only thing that sucks is having a (1)beside my name but hopefully that will change soon...i may of had more post under my originial forum name (angusisgod) but the Pw for it isnt the same as my alleg login .ImmortalZ wrote:QUOTE (ImmortalZ @ Oct 12 2007, 11:16 AM) First post in the Wiki subforums...
Welcome back? /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
Last edited by angusisgod3 on Fri Oct 12, 2007 7:56 pm, edited 1 time in total.
There's a distinct lack of information from 2005 to 2006. I would include some things like when Cadet split into cadet A and B, maybe some statistics on how many players we have/most online at one time, and of course the first release of FAZ.


spideycw - 'This is because Grav is a huge whining bitch. But we all knew that already' Dec 19 2010, 07:36 PM





