Commander Woes

Tactical advice, How-to, Post-mortem, etc.
FIZ
Posts: 1292
Joined: Tue May 16, 2006 7:00 am
Location: Charlotte, NC

Post by FIZ »

When you buy certain tech, you expect a team to do SOMETHING with it. If you got ADV STL; you expect the enemy to have at max. 1 or 2 miners after your team blows the rest. (none obviously preferred)

So what are some things You as Coms have done that have resulted in misanthropy and a harsh opinion of PU games forever?
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rojomojo915
Posts: 448
Joined: Tue Jun 06, 2006 7:00 am
Location: Long Island, NY

Post by rojomojo915 »

I commed a PU game /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
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CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
Contact:

Post by CronoDroid »

Get Rix Hvy Ints, Sup, Hvy Bombers, Stinger2, PW GAs, Hull and Agil GA, Hvy Scouts in some ridiculously fast time and the team can't STOP SUCKING.

And eventually lose.
Crovaz
Posts: 37
Joined: Sun Jul 25, 2004 7:00 am

Post by Crovaz »

lux ints with htts before they had hints for about 5 mins and then proceed to lose

get them down to two sectors with hints, htts, and tp2, and proceed to lose

blow their sup with sbs so they had no tech, and then failing to blow/cap their gar (had htts and hints too), allowing them to rebuild sup and then proceed to lose

build opening outpost in their home with bbrs bought, and then failing to blow their gar and proceed to lose

those are the more memorable ones...
FIZ
Posts: 1292
Joined: Tue May 16, 2006 7:00 am
Location: Charlotte, NC

Post by FIZ »

OKOK

Allowed 3 tech bases to get bombed in a row when we had belt interceptors.

I look forward to future disappointment ::cheers:: /ninja.gif" style="vertical-align:middle" emoid=":ninja:" border="0" alt="ninja.gif" />
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Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
Contact:

Post by Grimmwolf_GB »

You buy the best bomber tech there is and no-one wants to drive the bomber. :(
Evincar
Posts: 1139
Joined: Fri Mar 02, 2007 4:00 am
Location: The darkest side of the sun

Post by Evincar »

buying galvs and your team sucking so much that 3 whores stop the whole team before they kill a single op. then losing all the miners. then being the only one that defends the last techbase standing. this is not a special case though
Classifiable up to Trolleomorphism.
guitarism
Posts: 2240
Joined: Fri Jan 27, 2006 8:00 am
Location: Richmond

Post by guitarism »

Having amazing GT Stangs, not having anyone kill miners and then loosing all the tech bases, and then loosing to BoG. I died a lil that night.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
CronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forum
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
Barrager
Posts: 341
Joined: Mon Dec 22, 2003 8:00 am
Location: Boston, Ma

Post by Barrager »

He cried himself to sleep in my arms
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TheVoid37
Posts: 1416
Joined: Mon Nov 28, 2005 8:00 am
Location: Orlando, FL.

Post by TheVoid37 »

Loosing opening cons is probably the hardest setback. Especially twice in a row to king Arthur and as belters where figs can carry nans. I cried myself to sleep that night.

The hardest part about being com is knowing your team IMHO. You can get sup and bomber tech, but if you don't have bomber whores/crews on your team they will go to waste. Have to go whatever tech you have the team for.
Last edited by TheVoid37 on Mon Aug 13, 2007 4:04 pm, edited 1 time in total.
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"Someday, We'll Find It... The Rainbow Connection." ~ Kermit
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