When you buy certain tech, you expect a team to do SOMETHING with it. If you got ADV STL; you expect the enemy to have at max. 1 or 2 miners after your team blows the rest. (none obviously preferred)
So what are some things You as Coms have done that have resulted in misanthropy and a harsh opinion of PU games forever?
Commander Woes
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rojomojo915
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CronoDroid
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lux ints with htts before they had hints for about 5 mins and then proceed to lose
get them down to two sectors with hints, htts, and tp2, and proceed to lose
blow their sup with sbs so they had no tech, and then failing to blow/cap their gar (had htts and hints too), allowing them to rebuild sup and then proceed to lose
build opening outpost in their home with bbrs bought, and then failing to blow their gar and proceed to lose
those are the more memorable ones...
get them down to two sectors with hints, htts, and tp2, and proceed to lose
blow their sup with sbs so they had no tech, and then failing to blow/cap their gar (had htts and hints too), allowing them to rebuild sup and then proceed to lose
build opening outpost in their home with bbrs bought, and then failing to blow their gar and proceed to lose
those are the more memorable ones...
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Grimmwolf_GB
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Having amazing GT Stangs, not having anyone kill miners and then loosing all the tech bases, and then loosing to BoG. I died a lil that night.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
Loosing opening cons is probably the hardest setback. Especially twice in a row to king Arthur and as belters where figs can carry nans. I cried myself to sleep that night.
The hardest part about being com is knowing your team IMHO. You can get sup and bomber tech, but if you don't have bomber whores/crews on your team they will go to waste. Have to go whatever tech you have the team for.
The hardest part about being com is knowing your team IMHO. You can get sup and bomber tech, but if you don't have bomber whores/crews on your team they will go to waste. Have to go whatever tech you have the team for.
Last edited by TheVoid37 on Mon Aug 13, 2007 4:04 pm, edited 1 time in total.


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