That might work but only if you remove mini2 as a treasure Personally i also think we should rethink the HTT and make it a heavy bomber type ship which can cap bases and not a stealthy base capper. If you wanna HTT --> basecamp and send in a heavily nanned and also eyed htt.
Slowing down game play by making tech more expensive and removing treasures is a good idea. 12 minute heavies are ridiculous, i don't want to see any adv tech before the 30 minute mark and maybe even the 45 minute mark. All this rushing of cheeze tech is making peeps forget the basics.
Hmmm, I just want to say one thing, Lxy figs suck for giga, extra gunmount and more sig ?!..no hull improvement. Kinda waste of cash really. Thats my only issue
What if you just removed the int's scan range entirely. Thus they can only kill things in their own sectors or with scouts as eyes or pulse probes. Even if they ram the miner on the rock they still can't see it.
Just a short comment. INTs feel deaf and blind already. It would really, really suck if they lost all scan.
<bp|> Maybe when I grow up I can be a troll like PsycH <bp|> or an obsessive compulsive paladin of law like Adept
Hmmm, I just want to say one thing, Lxy figs suck for giga, extra gunmount and more sig ?!..no hull improvement. Kinda waste of cash really. Thats my only issue
Seconded. For the money that should be a fighter that can take on an interceptor 1 vs. 1.
<bp|> Maybe when I grow up I can be a troll like PsycH <bp|> or an obsessive compulsive paladin of law like Adept