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Posted: Fri Jul 06, 2007 10:47 pm
by Ramaglor
Tested in game. 7-7-07 Version 1
8-1-07 Version 2.1

So it appears that allegiance only renders the blue and green channels (inside and outside spheres). Version 2a will be an upgrade of version 1, version 2b will test out making two seperate images, one for blue, one for green.


Seen here is new and old.



in game


Posted: Sat Jul 07, 2007 3:22 am
by Kap
Nice, are you releasing this any time soon?

Posted: Sat Jul 07, 2007 6:58 am
by Ramaglor
Version 1 complete (by me, this is my first time working with photoshop, my friend will get a hold of it tomorrow)
....I'm having trouble with conversion to mdl.....please help


Posted: Sat Jul 07, 2007 11:31 am
by madpeople
Ramaglor wrote:QUOTE (Ramaglor @ Jul 7 2007, 07:58 AM) ....I'm having trouble with conversion to mdl.....please help
http://www.freeallegiance.org/forums/index...ost&p=41680

you want these parts from there
original artwork tools (download)
YP's front end for the original artwork tools (download) - makes converting bmp to bmp.mdl easier

Posted: Fri Jul 13, 2007 12:02 am
by CronoDroid
Frickin' awesome.

Posted: Sun Jul 22, 2007 6:58 pm
by mesial
Send them to me. I'll have the opportunity to convert them for you any time this week.

Posted: Wed Aug 01, 2007 1:56 am
by Ramaglor
Version 2a complete.... I'll converted shortly, test it out, and send to Bard and Mesial for hosting.


Posted: Wed Aug 01, 2007 2:10 pm
by Kap
When installing the one at mesial's site yesterday (or the day before dunno) it said in the readme that I had to be using a resolution of 2048xwhatever for it to work. Wouldnt it work in a 1024x768 resolution? I really didn't notice any change in the sphere, it definetely doesnt look like that you just posted.

Posted: Wed Aug 01, 2007 6:33 pm
by Ramaglor
Hmmmmm, i can notice a difference even from far away, perhaps you don't have your maximum texture size set high enough and it isn't using the new texture. The whole art project is to get masters at 2048x2048, and these can be converted to 1024, 512, or even the original 256 if needed for individuals graphics cards.

Posted: Wed Aug 01, 2007 7:12 pm
by Kap
So, where can I download this last version? I'll try the max texture thing, I believe it is set to 1024~