Page 1 of 1

Posted: Sun Jun 03, 2007 9:59 pm
by Schwartz
can we make kills using minlayer's mines goto the person who dropped them? and can we put turrets on them

Posted: Fri Jun 15, 2007 6:08 am
by hockey1015
schwartz, right now.. hawkwood (EoR creator) is essentially MIA... there have been a couple members in RT that have listed changes for when he comes back, i'll mention this to them.

Posted: Fri Jun 15, 2007 8:40 am
by Raveen
I don't think you (or anyone) can get kills for dropped caltrops or towers without a code change.

As for adding turrets, it's a constructor, not a cap sized gunship. If you want to defend it use nanites and escorts.

Posted: Fri Jun 15, 2007 10:10 am
by Gappy
Raveen wrote:
QUOTE (Raveen @ Jun 15 2007, 01:40 AM) <{POST_SNAPBACK}>
I don't think you (or anyone) can get kills for dropped caltrops or towers without a code change.


Just make a minelayer-equivalent item which a scout deploys like a normal probe/mine, but has the same effects as a minelayer. Same thing for towers (think rix combat pods on steroids).

Posted: Thu Jul 12, 2007 2:33 pm
by Adam4
Actually, if you could duplicate a caltrop in the prox templatte, you would get the kills. Same for reworking towers as rix pods.