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Posted: Thu Apr 05, 2007 3:53 am
by Froggy
I'm sorry but I'm done... With the Fight against stacks and the fight to be persistent in stuff.. If I'm not eyed there's no $#@!EN way PPL should be able to aim and kill me... FIX that @#(!.. I'm NEVER GONNA HTT OR STEALTH BOMB again until it's fixed.. NOW FIX IT.

-Froggy

P.S. I think I'm done!

Posted: Thu Apr 05, 2007 4:16 am
by jgbaxter
Nice rant.

P.S. "Suppressing Fire" - If it works today it'll work tommorow. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Posted: Thu Apr 05, 2007 4:45 am
by Drizzo
He means the brief flicker you can sometimes get whenever an SB enters your sector "uneyed"

Posted: Thu Apr 05, 2007 5:18 am
by Adaven
They had a fix for this, but that was also bugged and allowed bombers to be completely uneyed forever. I'm sure its on the list.

Posted: Thu Apr 05, 2007 5:49 am
by jgbaxter
I understand Froggy's issue, and it's frustrating, however I look at it such that it makes perfect sense either way. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

Posted: Thu Apr 05, 2007 10:12 pm
by WhiskeyGhost
so your saying if someone is camping an aleph, they shouldn't be able to kill you if your sig is low enough..........wow, thats just asking for a new method of cheesiness (via sbs never having to worry about aleph camps with say.... Hvy cloak 2?)

Posted: Thu Apr 05, 2007 11:45 pm
by Drizzo
I think he means the fact that an SB can entered "uneyed" but still be hunted down and killed by just about anyone that happend to see the bugged entrance

Posted: Fri Apr 06, 2007 12:02 am
by Bacon_00
Hmmmm, this is obviously a bug, but I'm gonna have to say that I kinda like this bug. I SB a lot myself, and sometimes it feels almost *too* easy, like there is no defense against it. I think this bug, despite being a glitch, is in fact a good balance feature.

Sorry Froggy, gonna have to disagree with you on this one. SB's are powerful, powerful weapons in the game... I think this bug gives a tiny bit of balance to them. I've snuck into PLENTY of sectors where the enemy was holed up... you just have to time it right and know what's going on on the other side.

Posted: Fri Apr 06, 2007 12:04 am
by juckto
No, they can still kill you. They just shouldn't be able to see you at 400m when you should only be spotted at 40m.

Posted: Fri Apr 06, 2007 1:01 am
by Sushi
For what it's worth (my newb opinion doen't count for much /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />) I agree with Bacon.